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InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
A tool written for the Blender API in the Python Language for Second Life primitives. All code is 100% original. Second Life and LSL are the property of Linden Lab. Blender is the property of the Blender Foundation. No infringement is intended.
This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
This is a Python script for Blender which uses short (quaternion-based, floretion-based) algorithms to draw curves in space. The user can create new shapes and curves by setting a variety of parameters.
Share your screen instantly while on a phone call with CrankWheel for an engaging presentation.
For salespeople and customer service agents who want to compliment their phone calls with visual elements.
Our 10x simpler screen sharing tool is designed for you if you spend your days on the phone with clients, and need to add a visual presentation to close sales. No more scheduling a follow-up meeting, or teaching them to use a complex tool. Send them a text message or email, and they see your screen in seconds.
This project provides Blender Python scripts that will allow users to work with the propriatory mesh format used by the Orbiter space flight simulator.
BacTra Exporter for Blender
The Bac/Tra format is common to versions of MascotCapsule, 3D rendering engine released by HI CORPORATION. MascotCapsule is a de facto standard 3D engine for cellular phone handsets.
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
Armagetron Advanced modding tools! Armagetron is a Tron-clone in 3D that provides a unique gameplay experience. AATools allows you to edit the visual data for Armagetron Advanced from within Blender, a comprehensive, open-source 3d graphics program.
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
Python scripts for importing and exporting OpenFlight files to and from Blender. OpenFlight is the native format of Creator, a 3D modelling package from MultiGen-Paradigm Inc. with a feature set that focuses on the real-time needs of the vis sim industry.
The Pretty Poly 3D Modeller is a project to produce a free, powerful 3D modeller for Linux primarily, but built for cross-platform from the start. Since Pretty Poly loads and saves in many different 3D file formats, it is also a useful model format conver
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
TreeGen consists in a platform indipendent Python script which should work as a plugin for Blender. Thanks to the graphical interface, it aims to create random trees and forests in a simple and alternative way to L-System.
POV-Broom is a Python/wxPython front-end application that is used to generate and render variations of POV-Ray designs. This will enable the POV-Ray artist to sweep variables to look at how the design changes with different parameters.
BLIX is a cross-platform set of Python extension modules and Python scripts for Blender (www.blender.org). These scripts add camera calibration, 3D reconstruction and rigid body orientation to Blender.