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The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
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Library intended for construction, evaluation, manipulation and visualization of geometric objects, especially for parametric and implicit defined surfaces
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
Portable game engine intended for game development.
Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
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VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...
Freecloth is a free, open-source cloth simulation tool for use in cloth simulation research, and to help in production of feature films or games using cloth. The idea is similar to Maya Cloth: a tool to create clothing for digital characters.
calder is a multi-platform sculpting software targetted for artists and home users.
The main goal of the product is to maximize the user's sculpting
experience on the computer.
TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
GLE is a library of C functions that draw
extruded surfaces, including surfaces of revolution,
sweeps, tubes, polycones, polycylinders and helicoids.
GLE uses the OpenGL(R) API to perform the actual rendering.
Java Editor for 3D Scenes (espacially POVRay) based on Java and Java3D. It allows to create and manipulate 3D scenes as you could see it in commercial 3D editors like '3D Studio'.
QRay is an interactive 3D modelling system in Java. It's built-in real-time raytracing engine implements the Quadric-CSG representation model and the Seed-Fill optimization method, which empower QRay to provide cool WYSIWYG 3D modelling functionalities.
FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
Java 2 application for positioning of furniture in the room with 3d preview.
3d preview is static or dynamic - user can walk across the assembled room and view it in real time.
Used technologies: Java, Java3d, XML, VRML.