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The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
Manage what you buy and how you buy it with Order.co, so you have control over your time and money spent.
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powerPlant is a plant modelling tool based on parametric plant descriptions, producing highly detailed models that can be exported to 3ds. Deriving similar plants is a matter of 1 click! Complete scenes can be composited with the integrated scene editor.
Simple C-based application for converting OBJ files from modelling software like Maya and Blender into a C file that can be used with OpenGL, thus making it easier to create better models for OpenGL applications.
For small companies that repair and maintenance customer machines
All-In-One Solution with an Online Booking portal for automating scheduling & dispatching to ditch paperwork and improve the productivity of your technicians!
A simple C++/GLUT application.
It was builded a scene consisting in an island in the middle of the ocean with a lighthouse on it. Day and night effects has been modeled too, together with an animated ocean and a rotating lighthouse lamp.
Misfit Model 3D is an OpenGL-based 3D model editor. It supports multi-level undo,
skeletal animations, texturing mapping, scripting, command-line batch processing,
and a plugin system for adding new features. Complete online help is included.
This project is intended to all the 3Ds Max(c) users, who are looking for a OpenSource project, with the same GUI, and in other platforms like Linux or OS X.
openPipeline is a framework for animation production. The initial iteration is a plugin for Autodesk Maya. This framework handles file naming, revision control, collaborative notation and scene referencing.
PyGTS is a python package used to construct, manipulate, and perform computations on triangulated surfaces. It is a hand-crafted and pythonic binding for the GNU Triangulated Surface (GTS) Library. THIS PROJECT IS NOT BEING MAINTAINED.
FCOLLADA based COLLADA plugins for Maya and 3DSMax. Newer plugins with 1.5 support and support the files mentioned in "Papervision3D Essentials" by Paul Tondeur are available at http://opencollada.org . Please use this project for FCOLLADA related topi
Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is deffined by its appropriate XISL tag(s).
osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
MonkeyWorld3D is a scene graph editor for the jMonkeyEngine (jME). You can edit scene elements, terrain, physics and animations. Our aim is to make a WYSIWYP (What you see is what you play) game editor.