Showing 7 open source projects for "mit license"

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    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s...
    Downloads: 69 This Week
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  • 2
    Zdog

    Zdog

    Flat, round, designer-friendly pseudo-3D engine for canvas & SVG

    Zdog is a 3D JavaScript engine for <canvas> and SVG. With Zdog, you can design and render simple 3D models on the Web. Zdog is a pseudo-3D engine. Its geometries exist in 3D space, but are rendered as flat shapes. This makes Zdog special. Zdog is small. 2,100 lines of code for the entire library. 28KB minified. Zdog is round. All circular shapes are rendered as proper circles with rounded edges. No polygonal jaggies. Zdog is friendly. Modeling is done with a straight-forward declarative API....
    Downloads: 0 This Week
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  • 3
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe,...
    Downloads: 0 This Week
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  • 4
    Keras.js

    Keras.js

    Run Keras models in the browser, with GPU support using WebGL

    Run Keras models in the browser, with GPU support provided by WebGL 2. Models can be run in Node.js as well, but only in CPU mode. Because Keras abstracts away a number of frameworks as backends, the models can be trained in any backend, including TensorFlow, CNTK, etc. Check out the demos/ directory for real examples running Keras.js in VueJS. Library version compatibility, Keras 2.1.2.
    Downloads: 0 This Week
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  • 5

    Graph3D

    Programación sencilla de objetos 3D en web usando Javascript

    Downloads: 0 This Week
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  • 6
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 7
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 0 This Week
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