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Planet and Terrain generator written in Java.
Generation 16 bit greyscale PNG bitmap textures
as a basis for displacement for planetary bodies and terrain.
Generation of Wavefront and POV meshes and Terragen Terrain files
My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
JPatch is a 3D Modelling/Animation tool designed to model and animate "organic" shapes such as humans, animals, aliens, etc. It's written in Java and outputs to POV-Ray and RenderMAN format (e.g. Aqsis).
...The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.