15 projects for "scene" with 2 filters applied:

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  • 1
    cliper

    cliper

    Java3d scenegraph editor

    Create 3D scenes linked together in short films through simple menus. . Installation instructions in readme.txt in files tab. 1-Scene/ backstage Open and close scenes. Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions, duplicate, group. 3-Color/texture Apply textures, colors, transparency 4-Animation/ story board Move object between two points or more(placement /orientation in space). ...
    Downloads: 0 This Week
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  • 2
    x3d

    x3d

    X3D is the open-standard format for 3D graphics scenes on the Web.

    Extensible 3D (X3D) Graphics is a royalty-free International Standard for real-time interactive 3D graphics on the Web, providing unsurpassed interoperability for 3D communications on the Web. This project includes source for example X3D scene libraries and multiple X3D codebases produced by Web3D Consortium members. All open-source contributions are welcome.
    Downloads: 15 This Week
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  • 3
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 4
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 0 This Week
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  • 5
    POV-Ray system of macros for supporting residential building information modeling.
    Downloads: 0 This Week
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  • 6
    Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
    Downloads: 1 This Week
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  • 7
    powerPlant is a plant modelling tool based on parametric plant descriptions, producing highly detailed models that can be exported to 3ds. Deriving similar plants is a matter of 1 click! Complete scenes can be composited with the integrated scene editor.
    Downloads: 1 This Week
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  • 8
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 9
    POVlightboard assists in generating light definitions for inclusion in Persistence of Vision Raytracer (POV-Ray) scene files. POVlightboard supports all light features of POV-Ray, including lighting changes during animations.
    Downloads: 0 This Week
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  • 10
    ...It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
    Downloads: 0 This Week
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  • 11
    ...Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
    Downloads: 0 This Week
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  • 12
    Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
    Downloads: 0 This Week
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  • 13
    Falmaidan (which in the Elventongue Sindarin means "maker of waves") is a program for realistically simulating the movement of fluids. It works as a preprocessor for POV-Ray scene files. The aim is to produce breathtaking animations one day.
    Downloads: 0 This Week
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  • 14
    Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
    Downloads: 0 This Week
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  • 15
    A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
    Downloads: 0 This Week
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