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...Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system.
The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in space using tools specifically designed to work with the perspective projection of the image.
This creates a virtual workspace that is intuitive for the user and proportionally accurate.
NOTE: The entire codebase is currently in a single zip file (look under "Files"), and NOT in the sourceforge project repository..
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
YASIC, Yet Another Space Invaders Clone. This remake features a full 3D space environment with interactive camera angles, modern graphics, sound and music. Customizable themes are used to make this game even more exciting. Yasic is written in C++/OpenGL
The Solar Model is real time modeling of solar system. It allows user to navigate in space, to control time counting (speed-up time flow) and estimate movement of space bodies, bind camera to space objects (for example, from Moon on Earth in real time).
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CavePaint is a small 3D-Paint program especially designed for the capabilities of a CAVE (Cave Automatic Virtual Environment) using CAVELib. Instead of common 3D-Paint programs like 3dsmax or maya, CavePaint is designed for a voxel space.
3D-Console is a system that maintains and renders a general purpose user interface for multiple applications in a shared three dimensional virtual space. The applications are arbitrary operating system processes, as we know them.
CutIt is the CAD application for showing section cut of 3D Model. You can easily cut it(cutting 3D model) by choosing one of the three models, designed by famous architects and designers. CutIt will reveal the inside space before your eyes.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
Scene export plugins from 3d programs to your own text or binary format.
Export rules are customizable in script file (xml).
Include template rules (e.g. Crystal Space).
A Crystal Space plugin that loads a star catalogue from file and draws it as a background for Crystal Space applications. The plugin can load from a xml file and be used in Crystal Space without any coding.
RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects.
Predecessor: https://github.com/tksuoran/renderstack_net
Successor: https://github.com/tksuoran/RenderStack