Showing 10 open source projects for "net"

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  • 1
    NaroCAD
    NaroCAD is a fully fledged and extensible 3D parametric modeling CAD application. It is based on OpenCascade.
    Downloads: 8 This Week
    Last Update:
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  • 2
    An open sourse program to aid in the coding of patterned parts for the LDRAW library. This program should become an open source 'Quad2Dat' alternative
    Downloads: 0 This Week
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  • 3
    This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
    Downloads: 0 This Week
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  • 5
    Rhino Plug-In projects. A set of high quality C++ and .NET Rhino plug-ins that users can add to or use for starting their own plug-in projects.
    Downloads: 1 This Week
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  • 6
    SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
    Downloads: 0 This Week
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  • 7
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 0 This Week
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  • 8
    CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
    Downloads: 0 This Week
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  • 9
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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  • 10
    The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
    Downloads: 0 This Week
    Last Update:
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