Showing 17 open source projects for "multi"

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  • 1
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    ...HARFANG Studio’s philosophy is in line with that of HARFANG 3D engine, a compliant, straightforward, fast & lightweight. Everything that runs in HARFANG Studio is compatible with our Framework and its supported coding languages. HARFANG Framework is an easy-to-adapt, cross-platform, multi-language, powerful and optimized 3D visualization engine written in C++ and accessible via an open API in C++.
    Downloads: 0 This Week
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  • 2
    Mangrove TDS Library

    Mangrove TDS Library

    A C++ Tool for the Fast Prototyping of Topological Data Structures

    The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API: - generic representation of any topological data structure, i.e., mangrove; - extensible through dynamic plugins at run-time; - agnostic wrt the representation in use; - any representation is supported without restrictions; - dimension-independent and multi-platform; - efficient representations of non-manifolds; - only one common API and no wrappers; - implicit representation of cells, not directly encoded, i.e., ghost references.
    Downloads: 0 This Week
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  • 3
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    ...AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. AP3 also provides a GUI system for NSOperation management, to provide the concurrency as much as everywhere-possible.
    Downloads: 0 This Week
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  • 4

    ITK-SNAP x64

    ITK-SNAP static builds for Windows 64-bit(only one file)

    ...It is the product of a decade-long collaboration between Paul Yushkevich, Ph.D., of the Penn Image Computing and Science Laboratory (PICSL) at the University of Pennsylvania, and Guido Gerig, Ph.D., of the Scientific Computing and Imaging Institute (SCI) at the University of Utah, whose vision was to create a tool that would be dedicated to a specific function, segmentation, and would be easy to use and learn. ITK-SNAP is free, open-source, and multi-platform.
    Downloads: 7 This Week
    Last Update:
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  • 5
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 29 This Week
    Last Update:
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  • 6
    coindesigner
    Coindesigner is a RAD environment to build 3D scenes based in openInventor, just using drag&drop and updating changes on the fly. An external multi platform viewer allows to distribute the scene without need of the RAD.
    Downloads: 21 This Week
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  • 7
    Misfit Model 3D is an OpenGL-based 3D model editor. It supports multi-level undo, skeletal animations, texturing mapping, scripting, command-line batch processing, and a plugin system for adding new features. Complete online help is included.
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    Downloads: 130 This Week
    Last Update:
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  • 8
    OWLET, Ogre-Open World and Landscape EdiTor aimed to provide a multi-platforms world editor for OGRE engine using wxWidgets for the GUI.
    Downloads: 6 This Week
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  • 9
    Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
    Downloads: 0 This Week
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  • 10
    QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
    Downloads: 0 This Week
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  • 11
    A command-line tool to convert polygon meshes to multi-triangulations
    Downloads: 1 This Week
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  • 12

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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  • 13
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
    Downloads: 0 This Week
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  • 14
    calder is a multi-platform sculpting software targetted for artists and home users. The main goal of the product is to maximize the user's sculpting experience on the computer.
    Downloads: 0 This Week
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  • 15
    A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
    Downloads: 0 This Week
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  • 16
    Pygmalion3D is multi platform oriented 3DCG environment. Basically 3D models are created by polygonal subdivision surface. Unfortunately animation features not yet. Mainly POV-Ray is used for rendering.
    Downloads: 2 This Week
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  • 17

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. ...
    Downloads: 0 This Week
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