Showing 17 open source projects for "basic"

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  • 1
    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
    Downloads: 2 This Week
    Last Update:
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  • 2
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 3
    Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.
    Downloads: 4 This Week
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  • 4
    Magic3D
    Magic3D provides basic functions of processing 3D point cloud and mesh. http://geometryhub.net/en/magic3d
    Downloads: 0 This Week
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  • 5
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ...The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The "GuiObjects" don't know which graphical toolkit (e.g. gtk) will be used to display them. - The objects can be displayed without knowledge of what exactly they are. - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! ...
    Downloads: 0 This Week
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  • 6
    A very simple yet powerful demo application for demonstrating basic techniques in OpenGL and surface subdivision.
    Downloads: 0 This Week
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  • 7
    Rhino Plug-In projects. A set of high quality C++ and .NET Rhino plug-ins that users can add to or use for starting their own plug-in projects.
    Downloads: 0 This Week
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  • 8
    Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
    Downloads: 0 This Week
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  • 9
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 8 This Week
    Last Update:
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  • 10
    Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
    Downloads: 0 This Week
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  • 11
    An OpenGL VR engine and editor, created by 1st year computing science students at Glasgow University.
    Downloads: 0 This Week
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  • 12
    FlexEngine is based in a dynamic 3D object loader based in an analizer tool.
    Downloads: 0 This Week
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  • 13
    CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
    Downloads: 0 This Week
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  • 14
    This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
    Downloads: 0 This Week
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  • 15
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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  • 16
    This is a basic mesh operation platform created for nearly any research start on mesh application. To mention some, there are to be hex mesh, mesh skinning, rendering.
    Downloads: 0 This Week
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  • 17
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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