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A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end.
Highlights include constructive solid modeling, reality-based material representation,
scripting through Python binding and a constraint solving engine.
Nodepad is an agile environment for prototyping special effects.
Useful for visualizing in advance an algorithm before it gets implemented in a more complex software such as Maya, XSI, or blender.
The 3D Slicer is freely available, open-source software for visualization, registration, segmentation, and quantification of medical image data. Follow the link for more info: http://slicer.org