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Secure and customizable compute service that lets you create and run virtual machines on Google’s infrastructure.
Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
BigQuery is a serverless and cost-effective enterprise data warehouse that works across clouds and scales with your data.
BigQuery Studio provides a single, unified interface for all data practitioners of various coding skills to simplify analytics workflows from data ingestion and preparation to data exploration and visualization to ML model creation and use. It also allows you to use simple SQL to access Vertex AI foundational models directly inside BigQuery for text processing tasks, such as sentiment analysis, entity extraction, and many more without having to deal with specialized models.
Falmaidan (which in the Elventongue Sindarin means "maker of waves") is a program
for realistically simulating the movement of fluids. It works as a preprocessor for POV-Ray scene files. The aim is to produce breathtaking animations one day.
Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
MagCAD is a set of tools for reconstructing 3D meshes from medical images such as MRI scans and ultra-sound. Resulting meshes are designed for CFD and visualisation
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A device server inteded for (but not limited to) use with 3D input devices (like dynasight, Polhemus FASTRAK, motionstar and the magellan spacemouse).
Devices can be configured via a remote TCP connection.
Device data is sent to registered clients via
Constructs and renders two and three dimentional Sierpinski fractals (so-called snowflakes). Renderers support antialiasing, output is in PNG files. 3D renderer supports change of colors, point of view, light direction.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
Pygmalion3D is multi platform oriented 3DCG environment.
Basically 3D models are created by polygonal subdivision surface.
Unfortunately animation features not yet.
Mainly POV-Ray is used for rendering.
The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
LGPL Open Inventor (tm) C++ API using OpenGL from original SGI source. Inventor is the standard API for developers of Windows, Linux, and other Unix 3D applications. Current version only works on Irix and Linux. Port in progress to other platforms.
This project attempt to be a user-friendly modeler. It will run under GNU/Linux (and probably under any Unix flavor), using GTK+ and MesaGL. The main feature is that it will be able to import/export to POV-Ray scripts. But unlike some (excellents) softwar
The ultimate open source GIS/RS mapping application(s)(May Be...)...
Developped with GTK+/Gnome using Glade with C.
Based on: 3D vector/objects, FGDC Metadata, PostgreSQL, OpenGIS...
3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end.
Highlights include constructive solid modeling, reality-based material representation,
scripting through Python binding and a constraint solving engine.