A tool to generate Tree sprites and voxels for the Doom game
DOOMTREE is tool that generates tree sprites and voxels for the Doom game.
It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/
Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports.
Source code repository: https://github.com/jval1972/DOOMTREE
Procedural Tree Generator (PTree) is an application that generates tree models based on various input parameters.
Source code repository: https://github.com/jval1972/PTree
RandTree is a MatLab based tree simulator program where the algorithm is based on Honda's model. We have used probabilistic generation of branches in order to simulate visually realistic tree structures.
This program is designed to generate branching structures with bifurcation branching pattern (sympodial branching). By changing the probabilities and branching angles, you can generate different shapes of trees.