Showing 17 open source projects for "expert system source code"

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  • 1
    Pixal3D

    Pixal3D

    Pixel-Aligned 3D Generation from Images

    Pixal3D is a TencentARC research project for generating high-fidelity 3D assets from a single input image. It addresses a key weakness in image-to-3D generation: many models produce plausible 3D shapes but fail to preserve pixel-level faithfulness to the original image. Pixal3D improves this by explicitly lifting image features into 3D through back-projection, creating clearer correspondences between the input pixels and the generated asset. The system is designed to produce detailed...
    Downloads: 5 This Week
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  • 2
    FreeCAD

    FreeCAD

    a parametric 3D CAD modeler

    This is an official mirror of FreeCAD. Code and release files are primarily hosted on https://github.com/FreeCAD/FreeCAD and mirrored here. FreeCAD is a general purpose feature-based, parametric 3D modeler for CAD, MCAD, CAx, CAE and PLM, aimed directly at mechanical engineering and product design but also fits a wider range of uses in engineering, such as architecture or other engineering specialties. It is 100% Open Source and extremely modular, allowing for very advanced extension and...
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    Downloads: 1,422 This Week
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  • 3
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 2 This Week
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  • 4
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system. The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in space using tools specifically designed to work with the perspective projection of the image. ...
    Downloads: 0 This Week
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  • 5
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 6

    Sentinal

    PHP daemon to process 3d mesh algorithms

    Primarily for use with the REVEAL web system this daemon polls a mysql database for 3d rendering requests. Currently the system will handle PMVS2 from U. Wash and Iray from Brown U. systems. Much of the code was ported from the osm-bundler system http://code.google.com/p/osm-bundler/ The daemon curently runs in win64/linux64 for PMVS and linux64 for Brown's Iray algroithm. The code has been tested and running on Ubuntu 11.10
    Downloads: 0 This Week
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  • 7
    The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.
    Downloads: 0 This Week
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  • 8
    Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
    Downloads: 0 This Week
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  • 9
    In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
    Downloads: 1 This Week
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  • 10
    Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
    Downloads: 1 This Week
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  • 11
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 12
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 13
    3D Mesh generator for letters (characters string) using fonts supported by freetype, and triangle.c or libgts to triangulate contours. There are simple output for POVRAY, 3DG1, and GTS. There are few deformations already defined in code.
    Downloads: 0 This Week
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  • 14
    Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
    Downloads: 0 This Week
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  • 15
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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  • 16
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 0 This Week
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  • 17

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. ...
    Downloads: 0 This Week
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