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A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
An open-source loader for SGI's OpenGL Performer closed undocumented binary 3D format PFB.
- compiles as a shared library for easy integration into existing projects.
- relies on nothing but POSIX.
The LEXIExporter is a native exporter plugin for 3ds Max, that exports to Ogre3D's binary mesh format .mesh. Additionally it exports to the XML based .scene format and supports several animation types.
OSGEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
Acmx library is designed to help AutoCad .net plugins development. It can be used with AutoCad managed wrappers and COM APIs. It allows usage of the Microsoft [Serializable] attribute to attach arbitrary data to the existing AutoCad objects.
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QtOPENCASCADE is a framework for integrating the OpenCascade Solids Modelling library with the Qt4 toolkit to enable the development of multi-platform CAD and CAE applications.
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
"Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
The goal of this project is to develop a library which implements reconstructive stereovision and stereo-correlation. In other terms, the goal of this library is to build a 3D model of a scene from two pictures of a same object taken from different angle
Triangle mesh tool and library. Primary features include generation from mathmatical equation, decimation or edge reduction, clipping, and interactive viewer.
VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
OpenTree Library is a cross-platform, engine-independent library which provides 3d tree generation for real-time applications such as games and visualization software.
GTS provides a set of useful functions to deal with 3D surfaces meshed with interconnected triangles including collision detection, multiresolution models, constrained Delaunay triangulations and robust set operations (union, intersection, differences).
A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.