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The projects to be contained herein, are to be solely for the Open Source community. "Tagelflax" hosts two game editing tools. (1) A 3D Model Editor based on XML called "TagCMA". (2) A 3D Map Editor. Projects are C++/C#/OpenGL based.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture.
Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
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Scene export plugins from 3d programs to your own text or binary format.
Export rules are customizable in script file (xml).
Include template rules (e.g. Crystal Space).
Java 2 application for positioning of furniture in the room with 3d preview.
3d preview is static or dynamic - user can walk across the assembled room and view it in real time.
Used technologies: Java, Java3d, XML, VRML.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
g3d is an experimental xml file format for 3d data. An open format not tied to a particular engine or graphics tool gives flexibilty to reuse and repurpose data, and develop platform and project independant tools.
The ColladaEditor renders the scene as defined in a Collada Document file (dae extension) and allows the user to navigate through the structure of the document.
A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
A Crystal Space plugin that loads a star catalogue from file and draws it as a background for Crystal Space applications. The plugin can load from a xml file and be used in Crystal Space without any coding.
Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.