/*****************************************************
*
* Copyright 2009 Adobe Systems Incorporated. All Rights Reserved.
*
*****************************************************
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
*
* The Initial Developer of the Original Code is Adobe Systems Incorporated.
* Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems
* Incorporated. All Rights Reserved.
*
*****************************************************/
package org.osmf.net
{
import flash.events.EventDispatcher;
/**
* NetStreamSwitchManagerBase is a base class for classes that need to
* manage transitions between multi-bitrate (MBR) streams.
*
* <p>A NetStreamSwitchManagerBase can work in manual or auto mode. For
* the former, it will execute upon request the NetStream call that
* performs the switch. For the latter, it will execute the switch based
* on its own internal logic.</p>
*
* <p>A NetStreamSwitchManagerBase doesn't dispatch any events indicating
* state changes. The assumption is that a client will already be listening
* to events on the NetStream, so there's no need for duplicative events
* here.</p>
*
* <p>This is an abstract base class, clients must subclass it to implement
* their own switching logic.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public class NetStreamSwitchManagerBase extends EventDispatcher
{
/**
* Constructor.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function NetStreamSwitchManagerBase()
{
super();
_autoSwitch = true;
_maxAllowedIndex = int.MAX_VALUE;
}
/**
* Indicates whether the switching manager should automatically
* switch between streams. The default is true.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function get autoSwitch():Boolean
{
return _autoSwitch;
}
public function set autoSwitch(value:Boolean):void
{
_autoSwitch = value;
}
/**
* Returns the current stream index that is rendering on the client.
* Note this may differ from the last index requested if this property
* is queried after a switch has begun but before it has completed.
*
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function get currentIndex():uint
{
// Subclasses must override.
return 0;
}
/**
* The highest stream index that the switching manager is
* allowed to switch to.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function get maxAllowedIndex():int
{
return _maxAllowedIndex;
}
/**
* The highest stream index that the switching manager is
* allowed to switch to.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function set maxAllowedIndex(value:int):void
{
_maxAllowedIndex = value;
}
/**
* Initiate a switch to the stream with the given index.
* Note: If the media is paused, switching will not take place until after play resumes.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function switchTo(index:int):void
{
// Subclasses must override.
}
// Internals
//
protected var _autoSwitch:Boolean;
protected var _maxAllowedIndex:int;
}
}