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/*****************************************************
*
* Copyright 2009 Akamai Technologies, Inc. All Rights Reserved.
*
*****************************************************
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
*
* The Initial Developer of the Original Code is Akamai Technologies, Inc.
* Portions created by Akamai Technologies, Inc. are Copyright (C) 2009 Akamai
* Technologies, Inc. All Rights Reserved.
*
*****************************************************/
package org.osmf.net.rtmpstreaming
{
import flash.utils.getTimer;
import org.osmf.net.NetStreamMetricsBase;
import org.osmf.net.SwitchingRuleBase;
CONFIG::LOGGING
{
import org.osmf.logging.Logger;
import org.osmf.logging.Log;
}
/**
* DroppedFramesRule is a switching rule that switches down when frame drop
* crosses a certain threshold.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public class DroppedFramesRule extends SwitchingRuleBase
{
/**
* Constructor.
*
* @param metrics The metrics provider used by this rule to determine
* whether to switch.
* @param downSwitchByOne The number of dropped frames per second that
* need to occur to cause a switch down by one index.
* The default is 10 frames per second.
* @param downSwitchByTwo The number of dropped frames per second that
* need to occur to cause a switch down by two indices.
* The default is 20 frames per second.
* @param downSwitchToZero The number of dropped frames per second that
* need to occur to cause a switch to the lowest bitrate.
* The default is 24 frames per second.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function DroppedFramesRule
( metrics:NetStreamMetricsBase
, downSwitchByOne:int=10
, downSwitchByTwo:int=20
, downSwitchToZero:int=24
)
{
super(metrics);
this.downSwitchByOne = downSwitchByOne;
this.downSwitchByTwo = downSwitchByTwo;
this.downSwitchToZero = downSwitchToZero;
lastLockTime = 0;
lockLevel = int.MAX_VALUE;
}
/**
* @private
*/
override public function getNewIndex():int
{
var newIndex:int = -1;
var moreDetail:String;
if (metrics.averageDroppedFPS > downSwitchToZero)
{
newIndex = 0;
moreDetail = "Average droppedFPS of " + Math.round(metrics.averageDroppedFPS) + " > " + downSwitchToZero;
}
else if (metrics.averageDroppedFPS > downSwitchByTwo)
{
newIndex = metrics.currentIndex - 2 < 0 ? 0 : metrics.currentIndex - 2;
moreDetail = "Average droppedFPS of " + Math.round(metrics.averageDroppedFPS) + " > " + downSwitchByTwo;
}
else if (metrics.averageDroppedFPS > downSwitchByOne)
{
newIndex = metrics.currentIndex -1 < 0 ? 0 : metrics.currentIndex - 1;
moreDetail = "Average droppedFPS of " + Math.round(metrics.averageDroppedFPS) + " > " + downSwitchByOne;
}
if (newIndex != -1 && newIndex < metrics.currentIndex)
{
lockIndex(newIndex);
}
// If the rule says no change, but we're locked at the current index,
// ensure that we stay locked by returning the current index.
if (newIndex == -1 && isLocked(metrics.currentIndex))
{
CONFIG::LOGGING
{
debug("getNewIndex() - locked at: " + metrics.currentIndex);
}
newIndex = metrics.currentIndex;
}
CONFIG::LOGGING
{
if (newIndex != -1)
{
debug("getNewIndex() - about to return: " + newIndex + ", detail=" + moreDetail);
}
}
return newIndex;
}
/**
* Sets the lock level at the provided index. Any item at this index or higher will be
* unavailable until the LOCK_INTERVAL has passed.
*/
private function lockIndex(index:int):void
{
if (!isLocked(index))
{
lockLevel = index;
lastLockTime = getTimer();
}
}
/**
* Returns true if this index level is currently locked.
*/
private function isLocked(index:int):Boolean
{
return (index >= lockLevel) && (getTimer() - lastLockTime) < LOCK_INTERVAL;
}
CONFIG::LOGGING
{
private function debug(s:String):void
{
logger.debug(s);
}
}
private var downSwitchByOne:int;
private var downSwitchByTwo:int;
private var downSwitchToZero:int;
private var lockLevel:Number;
private var lastLockTime:Number;
private static const LOCK_INTERVAL:Number = 30000; // Index levels can be locked for 30 seconds
CONFIG::LOGGING
{
private static const logger:Logger = Log.getLogger("org.osmf.net.rtmpstreaming.DroppedFramesRule");
}
}
}
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