Menu

[r40]: / trunk / libs / OSMF / org / osmf / net / rtmpstreaming / SufficientBandwidthRule.as  Maximize  Restore  History

Download this file

132 lines (119 with data), 4.1 kB

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*****************************************************
*
* Copyright 2009 Akamai Technologies, Inc. All Rights Reserved.
*
*****************************************************
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
*
* The Initial Developer of the Original Code is Akamai Technologies, Inc.
* Portions created by Akamai Technologies, Inc. are Copyright (C) 2009 Akamai
* Technologies, Inc. All Rights Reserved.
*
*****************************************************/
package org.osmf.net.rtmpstreaming
{
import org.osmf.net.SwitchingRuleBase;
CONFIG::LOGGING
{
import org.osmf.logging.Logger;
import org.osmf.logging.Log;
}
/**
* SufficientBandwidthRule is a switching rule that switches up when the
* user has sufficient bandwidth to do so.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public class SufficientBandwidthRule extends SwitchingRuleBase
{
/**
* Constructor.
*
* @param metrics The metrics provider used by this rule to determine
* whether to switch.
**/
public function SufficientBandwidthRule(metrics:RTMPNetStreamMetrics)
{
super(metrics);
}
/**
* @private
*/
override public function getNewIndex():int
{
var newIndex:int = -1;
var moreDetail:String;
// Wait until the metrics class can calculate a stable average bandwidth
if (rtmpMetrics.averageMaxBytesPerSecond != 0)
{
// First find the preferred bitrate level we should be at by finding
// the highest profile that can play, given the current average max
// bytes per second.
for (var i:int = rtmpMetrics.resource.streamItems.length - 1; i >= 0; i--)
{
if (rtmpMetrics.averageMaxBytesPerSecond * 8 / 1024 > (rtmpMetrics.resource.streamItems[i].bitrate * BANDWIDTH_SAFETY_MULTIPLE))
{
newIndex = i;
break;
}
}
// If we are about to recommend a switch up, check some other metrics
// to verify the recommendation
if (newIndex > rtmpMetrics.currentIndex)
{
// We switch up only if conditions are perfect - no framedrops and
// a stable buffer.
newIndex = (rtmpMetrics.droppedFPS < MIN_DROPPED_FPS && rtmpMetrics.netStream.bufferLength > rtmpMetrics.netStream.bufferTime) ? newIndex : -1;
CONFIG::LOGGING
{
if (newIndex != -1)
{
debug("Move up since avg dropped FPS " + Math.round(rtmpMetrics.droppedFPS) + " < " + MIN_DROPPED_FPS + " and bufferLength > " + rtmpMetrics.netStream.bufferTime);
}
}
}
else
{
newIndex = -1;
}
}
CONFIG::LOGGING
{
if (newIndex != -1)
{
debug("getNewIndex() - about to return: " + newIndex + ", detail=" + moreDetail);
}
}
return newIndex;
}
private function get rtmpMetrics():RTMPNetStreamMetrics
{
return metrics as RTMPNetStreamMetrics;
}
CONFIG::LOGGING
{
private function debug(s:String):void
{
logger.debug(s);
}
}
private static const BANDWIDTH_SAFETY_MULTIPLE:Number = 1.15;
private static const MIN_DROPPED_FPS:int = 2;
CONFIG::LOGGING
{
private static const logger:Logger = Log.getLogger("org.osmf.net.rtmpstreaming.SufficientBandwidthRule");
}
}
}
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.