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/*****************************************************
*
* Copyright 2009 Adobe Systems Incorporated. All Rights Reserved.
*
*****************************************************
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
*
* The Initial Developer of the Original Code is Adobe Systems Incorporated.
* Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems
* Incorporated. All Rights Reserved.
*
*****************************************************/
package org.osmf.layout
{
import flash.display.DisplayObject;
import flash.events.IEventDispatcher;
/**
* @private
*
* Dispatched when a layout target's view has changed.
*
* @eventType org.osmf.events.DisplayObjectEvent.DISPLAY_OBJECT_CHANGE
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="displayObjectChange",type="org.osmf.events.DisplayObjectEvent")]
/**
* @private
*
* Dispatched when a layout element's measured width and height changed.
*
* @eventType org.osmf.events.DisplayObjectEvent.MEDIA_SIZE_CHANGE
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="mediaSizeChange",type="org.osmf.events.DisplayObjectEvent")]
/**
* @private
*
* Dispatched when a layout target is being set as a layout renderer's container.
*
* LayoutRendererBase dispatches this event on the target being set as its container.
*
* Implementations that are to be used as layout renderer containers are required
* to listen to the event in order to maintain a reference to their layout
* renderer, so it can be correctly parented on the container becoming a child
* of another container.
*
* @eventType org.osmf.layout.LayoutTargetEvent.SET_AS_LAYOUT_RENDERER_CONTAINER
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="setAsLayoutRendererContainer",type="org.osmf.layout.LayoutTargetEvent")]
/**
* @private
*
* Dispatched when a layout target is being un-set as a layout renderer's container.
*
* LayoutRendererBase dispatches this event on the target being unset as its container.
*
* Implementations that are to be used as layout renderer containers are required
* to listen to the event in order to reset the reference to their layout renderer.
*
* @eventType org.osmf.layout.LayoutTargetEvent.UNSET_AS_LAYOUT_RENDERER_CONTAINER
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="unsetAsLayoutRendererContainer",type="org.osmf.layout.LayoutTargetEvent")]
/**
* @private
*
* Dispatched when a layout target is added as a target to a layout renderer.
*
* LayoutRendererBase dispatches this event on a target when it gets added to
* its list of targets.
*
* Implementations that are to be used as layout renderer containers
* are required to listen to the event in order to invoke <code>setParent</code>
* on the renderer that they are the container for.
*
* Failing to do so will break the rendering tree, resulting in unneccasary
* layout recalculations, as well as unexpected size and positioning of the target.
*
* @eventType org.osmf.layout.LayoutTargetEvent.ADD_TO_LAYOUT_RENDERER
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="addToLayoutRenderer",type="org.osmf.layout.LayoutTargetEvent")]
/**
* @private
*
* Dispatched when a layout target is removed as a target from a layout renderer.
*
* LayoutRendererBase dispatches this event on a target when it gets removed from
* its list of targets.
*
* Implementations that are to be used as layout renderer containers
* are required to listen to the event in order to invoke <code>setParent</code>
* on the renderer that they are the container for. In case of removal, the
* parent should be set to null, unless the target has already been assigned
* as the container of another renderer.
*
* Failing to do so will break the rendering tree, resulting in unneccasary
* layout recalculations, as well as unexpected size and positioning of the target.
*
* @eventType org.osmf.layout.LayoutTargetEvent.REMOVE_FROM_LAYOUT_RENDERER
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="removeFromLayoutRenderer",type="org.osmf.layout.LayoutTargetEvent")]
/**
* @private
*
* Dispatched when a layout renderer wishes its layout target container to
* stage a display object for one of its targets.
*
* @eventType org.osmf.layout.LayoutTargetEvent.ADD_CHILD_AT
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="addChildAt",type="org.osmf.layout.LayoutTargetEvent")]
/**
* @private
*
* Dispatched when a layout renderer wishes its layout target container to
* change the display index of the display object for one of its targets.
*
* @eventType org.osmf.layout.LayoutTargetEvent.SET_CHILD_INDEX
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="setChildIndex",type="org.osmf.layout.LayoutTargetEvent")]
/**
* @private
*
* Dispatched when a layout renderer wishes its layout target container to
* remove the display object for one of its targets.
*
* @eventType org.osmf.layout.LayoutTargetEvent.REMOVE_CHILD
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="removeChild",type="org.osmf.layout.LayoutTargetEvent")]
/**
* ILayoutTarget defines the interface for an object that can be laid out
* visually.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public interface ILayoutTarget extends IEventDispatcher
{
/**
* A reference to the display object that represents the target. A
* client may use this reference to position or parent the target.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
function get displayObject():DisplayObject;
/**
* The metadata that's used to hold information about the layout
* of this layout target. Cannot be null.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
**/
function get layoutMetadata():LayoutMetadata;
/**
* Defines the width of the element without any transformations being
* applied. For a JPG with an original resolution of 1024x768, this
* would be 1024 pixels. A client may use this value to (for example)
* keep ratio on scaling the element.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
function get measuredWidth():Number;
/**
* Defines the height of the element without any transformations being
* applied. For a JPG with an original resolution of 1024x768, this
* would be 768 pixels. A client may use this value to (for example)
* keep ratio on scaling the element.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
function get measuredHeight():Number;
/**
* Method that informs the implementation that it should reassess its
* measuredWidth and measuredHeight fields:
*
* @param deep True if the measurement request is to be forwarded to
* the target's potential inner layout system. The forwarding should take
* place up front the target measuring itself.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
function measure(deep:Boolean = true):void;
/**
* Method that informs the implementation that it should update its
* display to adjust to the given available width and height.
*
* @param availableWidth
* @param availableHeight
* @param deep True if the layout request is to be forwarded to
* the target's potential inner layout system. The forwarding should take
* place only after the target has laid itself out.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
function layout(availableWidth:Number, availableHeight:Number, deep:Boolean = true):void;
}
}
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