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/*****************************************************
*
* Copyright 2009 Adobe Systems Incorporated. All Rights Reserved.
*
*****************************************************
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
* License for the specific language governing rights and limitations
* under the License.
*
*
* The Initial Developer of the Original Code is Adobe Systems Incorporated.
* Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems
* Incorporated. All Rights Reserved.
*
*****************************************************/
package org.osmf.traits
{
import flash.errors.IllegalOperationError;
import flash.events.EventDispatcher;
import org.osmf.events.LoaderEvent;
import org.osmf.media.MediaResourceBase;
import org.osmf.utils.OSMFStrings;
/**
* Dispatched when the state of a LoadTrait being loaded or unloaded by
* the LoaderBase has changed.
*
* @eventType org.osmf.events.LoaderEvent.LOAD_STATE_CHANGE
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
[Event(name="loadStateChange", type="org.osmf.events.LoaderEvent")]
/**
* LoaderBase is the base class for objects that are capable of loading
* and unloading LoadTraits.
*
* <p>A MediaElement that has the LoadTrait uses a LoaderBase to perform the
* actual load operation.
* This decoupling of the loading and unloading from the media allows a
* MediaElement to use different loaders for different circumstances.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public class LoaderBase extends EventDispatcher
{
/**
* Indicates whether this loader is capable of handling (loading)
* the given MediaResourceBase.
*
* @param resource The media resource in question.
*
* @return True if this loader can handle the given resource.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public function canHandleResource(resource:MediaResourceBase):Boolean
{
return false;
}
/**
* Loads the specified LoadTrait. Changes the load state of the LoadTrait.
* Dispatches the <code>loadStateChange</code> event with every state change.
*
* <p>Typical states are <code>LOADING</code> while the LoadTrait is loading,
* <code>READY</code> after it has successfully completed loading,
* and <code>LOAD_ERROR</code> if it fails to complete loading.</p>
*
* <p>If the LoadTrait's LoadState is <code>LOADING</code> or
* <code>READY</code> when the method is called, this method throws
* an error.</p>
*
* <p>Subclasses should override the <code>executeLoad</code> method to perform
* the actual load operation.</p>
*
* @see org.osmf.traits.LoadState
*
* @param loadTrait The LoadTrait to load.
*
* @throws IllegalOperationError <code>IllegalOperationError</code>
* If this loader cannot load the given LoadTrait (as determined by
* the <code>canHandleResource()</code> method),
* or if the LoadTrait's LoadState is <code>LOADING</code> or
* <code>READY</code>.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public final function load(loadTrait:LoadTrait):void
{
validateLoad(loadTrait);
executeLoad(loadTrait);
}
/**
* Unloads the specified LoadTrait. Changes the load state of the LoadTrait.
* Dispatches the <code>loaderStateChange</code> event with every state change.
*
* <p>Typical states are <code>UNLOADING</code> while the LoadTrait is unloading,
* <code>UNINITIALIZED</code> after it has successfully completed unloading,
* and <code>LOAD_ERROR</code> if it fails to complete unloading.</p>
*
* <p>If the LoadTrait's LoadState is not <code>READY</code> when the method
* is called, this method throws an error.</p>
*
* <p>Subclasses should override the <code>executeUnload</code> method to perform
* the actual unload operation.</p>
*
* @see org.osmf.traits.LoadState
*
* @param loadTrait The LoadTrait to unload.
*
* @throws IllegalOperationError <code>IllegalOperationError</code>
* If this loader cannot unload the specified LoadTrait (as determined by
* the <code>canHandleResource()</code> method),
* or if the LoadTrait's LoadState is not <code>READY</code>.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
public final function unload(loadTrait:LoadTrait):void
{
validateUnload(loadTrait);
executeUnload(loadTrait);
}
// Protected
/**
* Executes the load of the given LoadTrait.
*
* <p>This method is invoked by <code>load()</code>.
* Subclasses should override this method to provide their
* own implementation of the load operation.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
protected function executeLoad(loadTrait:LoadTrait):void
{
}
/**
* Executes the unload of the given LoadTrait.
*
* <p>This method is invoked by <code>unload()</code>.
* Subclasses should override this method to provide their
* own implementation of the unload operation.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
protected function executeUnload(loadTrait:LoadTrait):void
{
}
/**
* Updates the given LoadTrait with the given info, and dispatches the
* state change event if necessary.
*
* @param loadTrait The LoadTrait to update.
* @param newState The new LoadState of the LoadTrait.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
protected final function updateLoadTrait(loadTrait:LoadTrait, newState:String):void
{
if (newState != loadTrait.loadState)
{
var oldState:String = loadTrait.loadState;
dispatchEvent
( new LoaderEvent
( LoaderEvent.LOAD_STATE_CHANGE
, false
, false
, this
, loadTrait
, oldState
, newState
)
);
}
}
/**
* Validates that the given LoadTrait can be loaded.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
private function validateLoad(loadTrait:LoadTrait):void
{
if (loadTrait == null)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.NULL_PARAM));
}
if (loadTrait.loadState == LoadState.READY)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.ALREADY_READY));
}
if (loadTrait.loadState == LoadState.LOADING)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.ALREADY_LOADING));
}
if (canHandleResource(loadTrait.resource) == false)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.LOADER_CANT_HANDLE_RESOURCE));
}
}
/**
* Validates that the given LoadTrait can be unloaded.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion OSMF 1.0
*/
private function validateUnload(loadTrait:LoadTrait):void
{
if (loadTrait == null)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.NULL_PARAM));
}
if (loadTrait.loadState == LoadState.UNLOADING)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.ALREADY_UNLOADING));
}
if (loadTrait.loadState == LoadState.UNINITIALIZED)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.ALREADY_UNLOADED));
}
if (canHandleResource(loadTrait.resource) == false)
{
throw new IllegalOperationError(OSMFStrings.getString(OSMFStrings.LOADER_CANT_HANDLE_RESOURCE));
}
}
}
}
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