CSS Shaders bring cinematic visual effects to HTML, using simple CSS syntax. They expand the visual effects and interactivity possible with Web content.
With CSS shaders, you can twist, wave, curl, and color your content in any way you like to create effects such as flipping pages, curling corners, paper textures, curtain effects, magnifying glass, or anything else you can express in a shading language.
We, Adobe, think CSS shaders can be both visually pleasing and, perhaps more importantly, provide enhanced user experience by offering very organic and natural user interaction feedback.
See http://dvcs.w3.org/hg/FXTF/raw-file/tip/custom/index.html for the concepts we propose with CSS Shaders.
This prototype implementation leverages some Chrome specific features at the low level to add support for CSS shaders. You can download source code delta from Chromium 101238 from Downloads section of this page, under CSSShaders folder.
CSS Regions are a proposed addition from Adobe to the W3C CSS (Cascading Style Sheet) web standard that allows designers to build complex magazine like layouts using web standards.
Adobe engineers have worked on a prototype implementation in a customized version of WebKit.
Adobe is making this prototype implementation available as well as several samples showing CSS Regions for developers to experiment with this new technology.
The binary package together with samples is available here.
WebKit source files used to build this customized version of WebKit are available via Perforce or in the Downloads section of this page, under CSSRegions folder. Headers of modified sources do contain special notice.
The Dreamweaver CS5 HTML5 extensions at Adobe Labs are tied to some minor changes in Webkit.
Updates to Webkit for HTML5/CSS 3 Support
Webkit source containing these changes are available as a zip file here.
Also, please visit the Adobe AIR product page on Adobe.com.