C L Hinson

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  • Disclaimer: NOT Related to Tom Mitchell's Book

    Oh oh. I did a google search when I choose the name cigol and didn't turn up any relevent hits. Unfortunately it looks like there was an unfortunate namespace collision. I wrote cigol out of personal interest with very little formal training in the field of machine learning. I can't imagine that Tom Mitchell referenced my work (also his work predated mine by six years). He must have...

    2006-12-16 18:29:34 UTC in Cigol

  • HTML in Poll Options

    When I use HTML in a poll option, and go back to edit the poll, the HTML isn't escaped correctly. This prevents me from editing the poll. The specific HTML I used was a link of the form example. The HTML appeared to close the edit box prematurly, leaving a portion of the poll item text unrendered and a portion as uneditable text off to the side of...

    2004-10-19 17:05:15 UTC in Slash

  • bztool

    This is announcing something I've written that might be of interest to some of the map makers out there. AFAIK, bzedit is the only map creation tool out there, and that requires windows. BZTool is mainly useful if you like to make maps by hand, in a text editor. BZTool is a hacked-together command-line tool to build bzflag world files. It's written in java. Its uses include: *...

    2004-08-22 20:00:22 UTC in BZFlag - Multiplayer 3D Tank Game

  • Comment: invalid hostname causes bzfs segmentation fault

    Logged In: YES user_id=778867 bzfs.cxx line 4780 - Address:getHostName can return NULL. A simple guard clause fixes.

    2004-07-15 07:37:09 UTC in BZFlag - Multiplayer 3D Tank Game

  • Comment: invalid hostname causes bzfs segmentation fault

    Logged In: YES user_id=778867 execve("/usr/games/bzfs", ["bzfs"], [/* 13 vars */]) = 0 --- SIGSEGV (Segmentation fault) @ 0 (0) +++ killed by SIGSEGV +++ I /should/ have also mentioned that this is running on a linode (that is, user mode linux). If relevant, the 1.7 bzfs (from stable) did not segfault. If it isn't obvious, I wasn't familiar with strace until just now.

    2004-07-13 22:05:18 UTC in BZFlag - Multiplayer 3D Tank Game

  • invalid hostname causes bzfs segmentation fault

    Loaded the bzflag-server package (BZFlag server 1.10.6.20040516) from the debian testing distro. bzfs dies immediately with a segmentation fault. gdb bzfs breaks with: 0x40184c0f in strlen () from /lib/libc.so.6.

    2004-07-13 20:34:16 UTC in BZFlag - Multiplayer 3D Tank Game

  • shield team flag?

    If any other member of your team is hit, you die instead. A genocide attack against your team kills only you. Not entirely a bad flag. It is probably not appropriate to simply drop the flag when a teammate is hit, since this would eclipse the power of the normal shield flag. Probably a cute message should show up: "callsign1 took a bullet for callsign2", or, in the case of...

    2004-02-25 04:14:53 UTC in BZFlag - Multiplayer 3D Tank Game

  • Comment: Intelligent scoring

    Logged In: YES user_id=778867 Suggestion: When I make a kill, I receive points equal to the number of kills the bad guy has made since last spawning divided by three. I receive a minimum of 1 point. I would keep fractional points, but you could round down if you wanted. When I die, I never lose more than one point, no matter what. (When I kill someone with < -35 points, a...

    2004-02-25 02:57:40 UTC in BZFlag - Multiplayer 3D Tank Game

  • I'm Still Here

    Much more work needs to be done to make cigol an acceptable language, I acknowledge. I'm presently involved with another project -- expect not to see another cigol version release for several months. (Unless someone wants to contribute code.)

    2004-02-02 19:52:27 UTC in Cigol

  • Cigol-alpha-3 released

    Cigol is a deductive logic solver written in Java. The third alpha version has just been released. This version features improved correctness and functionality.

    2003-10-10 18:47:52 UTC in Cigol

About Me

  • 2003-05-14 (7 years ago)
  • 778867
  • woredemption (My Site)
  • C L Hinson

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