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Sorry for the delay , got busy with other stuff lately
After trying to reproduce myself I realized what happened.
I had gotten a fish "stuck" not dead and hit the "f2" to save (which saved a useless game) instead of "f3" to load
after that I must of assumed it did it when I died as well
I don't how to fix except to keep last two saves or something of the sort.
2009-10-16 20:27:35 UTC in Fish Fillets - Next Generation
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when compiled and run on english machine beginning vocals not english and must be manually turned off.
afterwards at level "Great War" non english vocals are present for parrot and moose as well as non english text, while fish text are in english.
2009-07-09 16:04:34 UTC in Fish Fillets - Next Generation
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on level "seperated" I noticed it is possible to save a game after a fish has died. a simple solution would be to code if either fish died not to save game with optional error message.
additional info
compiled on fedora 11 86_64 with nvidia graphics.
2009-07-09 15:53:03 UTC in Fish Fillets - Next Generation