Vik Olliver

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  • Followup: RE: simplify mesh popup missing OK button

    Yeah, wait for it. It'll get there eventually. With 200,000 points that might mean overnight, but it'll get to it. If the dialog does not appear at all, you have found a mesh bug. Vik :v)

    2009-11-10 21:21:41 UTC in Art of Illusion

  • STL Export Unhappy

    I'm getting reports that STL Export in 2.8ea will not export a cube that has been turned into a triangle mesh. Only just woke up myself, but thought I'd better get a report in. Will play with it tonight. Vik :v)

    2009-11-09 20:51:40 UTC in Art of Illusion

  • Followup: RE: AOI crash on file load

    It'll be great when you do. Ed and I were just saying last night that as long as the boolean stuff works, using the CSG and parametric stuff is a wonderful way to design bits & pieces for printing. Vik :v)

    2009-11-07 22:28:17 UTC in Art of Illusion

  • Followup: RE: Boolean union tool fails on launchpad

    AMD Turion dual core, 2GHz running in 386 mode. Ubuntu. Java6 Vik :v)

    2009-10-19 22:58:59 UTC in Art of Illusion

  • Followup: RE: Boolean union tool fails on launchpad

    Oh, damn. The forum formatter mangled the underscores in the URL. Go to http://olliver.family.gen.nz/~vik and you'll see it listed near the top. If you still have trouble, mail vik at the diamondage.co.nz domain and I'll mail you a copy. Vik :v)

    2009-10-15 20:58:05 UTC in Art of Illusion

  • Followup: RE: Boolean union tool fails on launchpad

    Nothing to apologies for, mate. You guys are doing a wonderful job with AoI. I temporarily worked round it in this instance by converting the cylinders to mesh, simplifying the mesh and then doing the union on the two meshes. A fix would be good though as I bump into this problem in other scenarios. I tried to make the bug report as simple as possible for you; this is the simplest one I...

    2009-10-13 09:42:38 UTC in Art of Illusion

  • Boolean union tool fails on launchpad

    I've got two cylinders here. They're concentric but the ends are clear of one another to avoid CSG artifacts. I union them together - or try to because Tools/Boolean Modeling... fails to launch. I'm using AoI 2.7.2 under linux. Any chance of a fix? File showing this problem: http://olliver.family.gen.nz/~vik/aoi_cylinders_union_bug.aoi Relevant Oops: component=...

    2009-10-13 06:23:36 UTC in Art of Illusion

  • Followup: RE: Boolean error unioning 2 cubes in 2.7.2

    Tutorial, not manual. Sorry.

    2009-10-03 02:11:58 UTC in Art of Illusion

  • Followup: RE: Boolean error unioning 2 cubes in 2.7.2

    You're a mine of useful information. I've never heard of that one either - it's even in Ubuntu. Unfortunately, when I run it I get: something asking me to select a job, which doesn't match with the rather poor manual: http://www.marcdatabase.com/~lemur/vk-firstrun.html Vik :v)

    2009-10-03 02:11:08 UTC in Art of Illusion

  • Followup: RE: Create mesh from bitmap

    Oh damn. It takes *forever* to do the Pinguino PCB. I think I'm going to end up going down the SVG -> gcode vector route. Vik :v)

    2009-10-03 00:40:39 UTC in Art of Illusion

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  • 2000-08-11 (9 years ago)
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