Danny van Bruggen

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  • Followup: RE: Compile error

    flxplay is only for playing .fli files, which are pretty rare nowadays. It shouldn't be too hard to rip it out. Maybe it should be removed from RUDL since we only get bug reports about it :) Delete anything obviously related to the player, run extconf.rb, fix link errors by removing calls to the deleted files. There should be only a few.

    2006-01-02 09:22:52 UTC in RUDL, Ruby and SDL

  • RUDL documentation project

    Next to the API docs, there wasn't much documentation on RUDL. Now there is a wiki where documentation wil hopefully grow :) http://rudl.rubyforge.org/wiki/wiki.pl.

    2005-10-24 11:43:22 UTC in RUDL, Ruby and SDL

  • Followup: RE: Documentation

    Good, a nice start :) A while ago I created a RUDL project on Rubyforge because they have a wiki. It's still very empty there, I still have to copy the API docs there. The URL: http://rudl.rubyforge.org/wiki/wiki.pl (Leuk om ook eens een Nederlander te zien hier!)

    2005-10-24 10:49:10 UTC in RUDL, Ruby and SDL

  • Make surface lock take a block

    Make surface lock take a block, making the surface unlock after executing the block.

    2005-10-04 12:50:10 UTC in RUDL, Ruby and SDL

  • Followup: RE: Still alive ?

    In the samples directory, there is a program called "info.rb" which shows versions of all used libraries. RUDL.versions.each {|library, version| puts "#{library} #{version}" }.

    2005-08-09 11:02:11 UTC in RUDL, Ruby and SDL

  • Followup: RE: Still alive ?

    We also welcome people who want to be on the team, send a message and we will add you :)

    2005-06-16 20:45:14 UTC in RUDL, Ruby and SDL

  • Followup: RE: CollisionMap#collides_with - need help

    Ulf Ekstrom :)

    2005-06-09 09:00:32 UTC in RUDL, Ruby and SDL

  • Followup: RE: CollisionMap#collides_with - need help

    The coordinates, if I remember correctly (because this code is in an external library, not made by us) are the first point where the two collision maps collide. The remarks in the code say: /* x and y are given in the coordinates of mask a, and are untouched if the is no overlap */ x and y are returned, so yes, it is the point of collision relative to map a (or 1)

    2005-06-06 20:02:48 UTC in RUDL, Ruby and SDL

  • Followup: RE: newbie install problem

    I've posted a bug report here http://rubyforge.org/tracker/index.php?func=detail&aid=1387&group_id=126&atid=575 but the creators seem to be busy, their buglist is getting longer and longer :(.

    2005-02-18 18:03:56 UTC in RUDL, Ruby and SDL

  • Comment: List of dependencies

    Logged In: YES user_id=412977 How did this crappy RFE survive for this long?.

    2005-01-03 10:12:54 UTC in RUDL, Ruby and SDL

About Me

  • 2001-12-28 (8 years ago)
  • 412977
  • tsuihark (My Site)
  • Danny van Bruggen

  • SQL-based SQL-based ASP C PHP Visual Basic HTML/XHTML Object Oriented Object Oriented Networking German

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