Andrej Kacian

Show:

What's happening?

  • Comment: apps' [Deco] doesn't work as expected in 1.0

    Ah, right - 2 is the bit I want. 4 comes from my trying to set various bits to see if it makes any change. Anyway, my latest finding on the issue: My .xinitrc contains only "startfluxbox". My apps file contains [Deco] {2} for urxvt. When I start fluxbox (via startx), urxvt has correct window decoration. As soon as I exit fluxbox, however, apps file setting changes to [Deco] {0x2} for urxvt.

    2007-10-21 22:28:20 UTC in Fluxbox

  • Comment: apps' [Deco] doesn't work as expected in 1.0

    Another thing is that both '4' and '0x4' seem to be valid values in 0.9, as I'm getting exactly what I want with both - a window with only bottom resizing handles. In 1.0, however, neither '4', nor '0x4' works - I'm getting full decorations on any window, unless {NONE} is set for decorations. Sorry guys, I can't accept this bug as invalid unless you point out what am I doing wrong. Should...

    2007-10-21 22:03:37 UTC in Fluxbox

  • Comment: apps' [Deco] doesn't work as expected in 1.0

    Initially, I had '4' there, but 1.0 added the '0x'.

    2007-10-21 21:57:23 UTC in Fluxbox

  • apps' [Deco] doesn't work as expected in 1.0

    I have following entry in my apps file: [app] (name=urxvt) [Deco] {0x4} [end] With fluxbox-0.9, this did the expected thing - urxvt windows only had the bottom decoration (resizing handles). Now in 1.0 (be it 1.0_rc? or 1.0.0), I can either choose {NONE} to have no decoration, or any other value to have all decoration. I tried messing with different bitmask values, but the result is...

    2007-10-20 11:26:50 UTC in Fluxbox

  • 0.5.5 symbol lookup error

    I'm getting this on startup of pfqueue-0.5.5: pfqueue: symbol lookup error: /usr/lib/libpfq_postfix2.so.0.0.0: undefined symbol: pfq_queue_count postfix-2.3.6 is installed, in case it matters.

    2007-02-01 17:45:29 UTC in pfqueue

  • Tick counter(s)

    Many MUDs use a "tick counter" to inform players about time flow (tick == in-game hour, usually). It would be nice to have a countdown box visible somewhere conveniently - below inputbar, top right corner of the mud window - I don't really care where, put it wherever it fits best your design ideas. The important thing is for it to be accessible via scripting interface, so triggers can be set...

    2007-02-01 00:53:53 UTC in wxMUD

  • Claws Mail

    ticho committed patchset 509 of module plugins to the Claws Mail CVS repository, changing 3 files.

    2006-02-26 12:15:30 UTC in Claws Mail

  • Claws Mail

    ticho committed patchset 505 of module plugins to the Claws Mail CVS repository, changing 5 files.

    2006-02-22 20:26:40 UTC in Claws Mail

  • Claws Mail

    ticho committed patchset 497 of module plugins to the Claws Mail CVS repository, changing 3 files.

    2006-02-14 00:24:10 UTC in Claws Mail

  • Claws Mail

    ticho committed patchset 496 of module plugins to the Claws Mail CVS repository, changing 1 files.

    2006-02-14 00:12:04 UTC in Claws Mail

About Me

  • 2003-09-08 (6 years ago)
  • 861633
  • ticho (My Site)
  • Andrej Kacian

Send me a message