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spiralman committed revision 65 to the Impulse video game SVN repository, changing 4 files.
2005-06-03 05:05:06 UTC in Impulse video game
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spiralman committed patchset 59 of module impulse-alpha to the Impulse video game CVS repository, changing 4 files.
2005-06-03 05:05:05 UTC in Impulse video game
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spiralman committed patchset 56 of module impulse-alpha to the Impulse video game CVS repository, changing 8 files.
2005-06-03 03:28:11 UTC in Impulse video game
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spiralman committed revision 62 to the Impulse video game SVN repository, changing 8 files.
2005-06-03 03:28:11 UTC in Impulse video game
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i have uploaded a proposal for storing the street data. i posted it to the mailing list, added it to the sourceoforge project page, and added it to the home page. feel free to comment on it, im open to suggestions, as its just a rough draft.
2002-05-06 18:31:56 UTC in QStreets
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to all developers, or anybody interested in this project. please join the qstreets-devel mailing list. i think it is the best place for discussing the design and implementation of qstreets.
2002-05-04 04:15:29 UTC in QStreets
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i have add a list of requirements for the street data, as well as a feature wish list, please read them, and comment on them on the new mailing list qstreets-devel.
2002-05-04 03:32:37 UTC in QStreets
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i have add a list of requirements for the street data, as well as a feature wish list, please read them, and comment on them on the new mailing list qstreets-devel.
2002-05-04 03:32:20 UTC in QStreets