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We currently have 'factories' to produce units (Mech, Aero, etc). For the purpose of advanced parts repair, could an entity similar to a 'factory' be created to produce a specific part/crit and then assigned to a specific planet via the Planet Editor?
For Example:
When generating a planet, I can assign a Mech factory to it, as well as a factory that produces ER Large Laser parts/crits...
2009-12-05 04:52:30 UTC in MekWars
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My players and I love the new interface, but the most common 'complaint' is the fact that the in game chat window minimizes rather than staying open at all times. Could a 'pin' or other option be added to allow for the chat box to be maximized at all times? Thanks to the coders for all your hard work from the MekWars: Warriors of Kerensky crew!
2009-12-05 04:31:55 UTC in MegaMek
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I am lookign for a way for players in Zell/RoE games to allow for a settable init bonus that can be toggled on when one side breaks the RoE. IE: Player A violates ROE, Player B can toggle on the init bonus for the rest of the game due to his adhereance to the RoE. This can only be used once per game, if possible, to prevent abuse.
2009-07-08 22:08:15 UTC in MegaMek
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To add to this list: Initiative Settings by Op (Indivual or Team)
2009-07-08 21:50:38 UTC in MekWars