I will be your new hero when you read this
this is how you implement Soopah's input, I figured it out just by luck it seems
1) download the dll and place it in program dir - refrence it, as well as DirectInput from the .NET components list
2) create this class:
http://www.ziggyware.com/readarticle.php?article_id=88
use it in this context:
Vector2 rotationAmount =...
2007-08-21 12:21:53 UTC in PC Gamepad Support for XNA Framework