I'm not positive as I haven't had a chance to go trhough all the code and figure stuff out yet, but I have seen a problem that should be pretty easy to fix... Basically in the Castle Colony example, the Butchers will not run... This is because (when they run) there isn't enough meat to run... The farms (that generate meat) run after the butchers, and there isn't any way to store meat... If...
2006-12-07 22:50:52 UTC in Resource Management Game