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Which version do you want ? AMD64 ? Itanium64 ? Visual Studio 2005 ? 2008 ? Debug ? Release ?
The problem is the distribution. It's simpler to put GLEW.c in the project and compile than releasing a specific version.
2009-08-15 13:19:05 UTC in The OpenGL Extension Wrangler Library
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This is already done, by _glewInit_GLEW_VERSION_3_0
However the current version is buggy
- Some functions entry point are missing (like GL_ARB_framebuffer_object).
- It tries to initialize GL_VERSION_1_2 - 1_5.
2009-08-15 13:16:56 UTC in The OpenGL Extension Wrangler Library
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realtech committed patchset 87 of module nogravity to the No Gravity CVS repository, changing 1 files.
2009-04-01 03:42:23 UTC in No Gravity
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realtech committed patchset 86 of module nogravity to the No Gravity CVS repository, changing 4 files.
2009-04-01 03:24:53 UTC in No Gravity
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realtech committed patchset 85 of module nogravity to the No Gravity CVS repository, changing 1 files.
2009-04-01 01:01:27 UTC in No Gravity
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in GLEW 1.5.1, GLEW_VERSION_3_0 is always false. There is no test to set it to the right value
See GLEW.C, line, 6171.
2009-03-26 01:16:11 UTC in The OpenGL Extension Wrangler Library
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glew.h defines
#define glFramebufferTexturLayer GLEW_GET_FUN(__glewFramebufferTexturLayer)
glFramebufferTexturLayer instead of glFramebufferTextureLayer.
2009-02-06 11:41:37 UTC in The OpenGL Extension Wrangler Library
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CAF (Apple Core Audio File Format) with IMA4 decompression is not supported by SOX.
Please add this feature. (Very used for iPhone platform).
2008-11-25 14:18:50 UTC in SoX - Sound eXchange
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GLEW is already working with 64-bit Windows. You need to compile by yourself the project.
2008-09-12 15:41:09 UTC in The OpenGL Extension Wrangler Library
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Add OpenGL 3.0 support
- Core functions
- Forward context initialization
- New extensions added (about 21 new extensions).
2008-09-12 15:39:53 UTC in The OpenGL Extension Wrangler Library