Peter Strempel

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  • Comment: Additional unique features

    Logged In: YES user_id=90282 ad 1): glGo has two tree views, one similar to the CGoban2 one ("Tree", F7 shortcut). And another similar to MultiGo/SmartGo tree display ("Tree list", F8 shortcut). I am not sure if you are talking about modifying this tree, or if you are using the glGo version downloaded from sourceforge which is totally outdated and does not have the tree feature. You can...

    2005-02-08 06:34:38 UTC in glGo

  • Followup: RE: problem reading handicap games

    The handicap-stones-lost thing is fixed in a later release. I don't know if you use the version here from sourceforge. It's pretty outdated. I just tried creating a handicap game, saving it and reloading it in 0.1.1, and it seems to work fine. Scoring after a GNU Go game actually is possible but with an awkward interface: You can first select "Close GTP" from the GTP menu which...

    2004-04-10 05:22:43 UTC in glGo

  • Comment: compile error (redux)

    Logged In: YES user_id=90282 Whoops... Some wx options are --enable-foobar, some others --with-foobar. I confused them. Sorry.

    2003-12-27 15:11:56 UTC in glGo

  • Comment: compile error: zziplib undefined ref.

    Logged In: YES user_id=90282 Quote from README: "If you compile zziplib, you need to pass these flags to the compiler: -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES Otherwise you will get a linker error "unresolved symbol: zzip_init_io64". Check "wx-config --cxxflags" if the output shows the above." :*)

    2003-12-27 15:10:59 UTC in glGo

  • Comment: compile error (redux)

    Logged In: YES user_id=90282 As I wrote in my previous comment, wxGTK must be configured with --enable-opengl, which yours obviously is not (wxGLCanvas undefined in glBoard.h line 61). At least in Debian wxGTK OpenGL support is already enabled (no idea about other distros), but in wxGTK sources it is by default disabled. But there is something stupid in my code: In glBoard.cpp is a...

    2003-12-27 14:00:40 UTC in glGo

  • Comment: no compile; wx error

    Logged In: YES user_id=90282 Looks you use a self-compiled wxGTK (I assume so as wx is in /usr/local) but did not build contrib/xrc. Go to wxGTK-2.4.2/contrib/src/xrc and build it. After the 'make install' the above missing headers should be in /usr/local/include/wx/xrc/ as well as libwx_gtk_xrc.a/so (or similar) in /usr/local/lib. If you compile wxGTK yourself, make sure you build...

    2003-12-27 11:20:12 UTC in glGo

  • glGo

    pstrempel committed patchset 554 of module glGo to the glGo CVS repository, changing 3 files.

    2003-12-12 08:45:57 UTC in glGo

  • Comment: WIN XP: OpenAl32.dll

    Logged In: YES user_id=90282 Ok, fein. :) Problem geloest, schaetze ich dann mal. Wieso jetzt der OpenAL installer, der im glGo installer enthalten ist, jetzt nicht wollte, weiss ich auch nicht. Zu WinXP speziell kann ich auch nichts sagen, ich habs nicht und plane nicht, es mir zuzulegen. :)

    2003-11-30 19:43:22 UTC in glGo

  • Comment: WIN XP: OpenAl32.dll

    Logged In: YES user_id=90282 Ach ja, noch ein Kommentar: Damit das Rotieren mit Control/Shift/Alt + Cursor funktioniert, muss das Brett den Fokus haben. Falls es also nicht reagiert, einmal irgendwo aufs Brett klicken. Das muss ich noch irgendwie besser loesen, das nervt.

    2003-11-30 15:19:08 UTC in glGo

  • Comment: WIN XP: OpenAl32.dll

    Logged In: YES user_id=90282 > Sound habe ich hingekriegt. Ok, gut. Sagst Du mir auch, wie? Die Info kann ich sicher mal gebrauchen irgendwann. :) Btw, generell kannst Du glGo zwingen, OpenAL und SDL_Mixer zu laden, indem Du glGo via terminal startest (siehe "glGo --help") cd C:\Programme\glGo glGo --sdl glGo --openal Das ist nuetzlich, wenn das Umschalten zur...

    2003-11-30 15:10:05 UTC in glGo

About Me

  • 2000-10-15 (9 years ago)
  • 90282
  • pstrempel (My Site)
  • Peter Strempel

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