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Well, now that I've got all my projects under one roof as it were, I should be able to update more often. Having said that, I probably won't be updating until september, when I'm back at university with a broadband internet connection.
2002-08-01 18:20:28 UTC in Paul* Family
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As you may (or may not) know, I am a university student. I am currently in the middle of my main exam week, so planned updates aren't happening.
Hopefully, next week my exams will be finished, so I plan to update ALL my sourceforge projects sometime next week.
Also, after next week I will be on summer holiday. This means that I will be away from university with it's nice broadband...
2002-05-15 10:14:22 UTC in PaulMORPG
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As you may (or may not) know, I am a university student. I am currently in the middle of my main exam week, so planned updates aren't happening.
Hopefully, next week my exams will be finished, so I plan to update ALL my sourceforge projects sometime next week.
Also, after next week I will be on summer holiday. This means that I will be away from university with it's nice broadband...
2002-05-15 10:13:48 UTC in PaulOS: The Real Thing
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As you may (or may not) know, I am a university student. I am currently in the middle of my main exam week, so planned updates aren't happening.
Hopefully, next week my exams will be finished, so I plan to update ALL my sourceforge projects sometime next week.
Also, after next week I will be on summer holiday. This means that I will be away from university with it's nice broadband...
2002-05-15 10:13:18 UTC in PaulRPG Game Engine
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Okay, I should be getting the music sometime this weekend. I'd been planning for this release to be a patch of the game, but there's so much changed that I may as well just upload the lot.
I've removed the intro video - it was a bit big considering what it did - it's been replaced with a text scroller using the credit scrolling engine.
The credit scroller has been updated.
I've removed...
2002-05-01 18:58:56 UTC in PaulRPG Game Engine
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I'm making progress in getting music to use in the game. I've made a number of changes to the game engine and the game data. Hopefully an updated version will be available for download in the next week.
2002-04-29 13:02:25 UTC in PaulRPG Game Engine
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Even though I've not really put anything up yet I'm going to be running a test server tonight at about 7pm UK time. If anyone's interested in testing, email p_millipede@hotmail.com and I'll send you the client. You need VB6 runtimes.
2002-04-23 14:55:26 UTC in PaulMORPG
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Sorry about this, but for the last two weeks (and the next two) I'm away from my development machine, so I can't work on PaulRPG. I probably won't be updating for about three weeks (I need to actually DO something before I update). While I've been away, I've been knocking a few ideas around and working on secondary projects. I've got a basic file grouping system which I could include in the...
2002-04-07 17:52:32 UTC in PaulRPG Game Engine
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I'm looking for people who are good at creating music and graphics. If you can help with some royalty free music or graphics (NOT RIPPED FROM OTHER GAMES) that are free of copyrights, preferably that you created yourself, please contact me. Anything used will have credit given.
2002-03-19 10:43:17 UTC in PaulRPG Game Engine
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The new stone hunter release (16.03.2002) uses the latest version of the game engine, version 0.08.1, and includes the source code to both that version of the engine and the crappy sound system. Don't expect to understand the code though, some of it confuses even me.
It is now running in full screen directX again, with the videos working properly. During development I have found a bug which...
2002-03-19 10:40:22 UTC in PaulRPG Game Engine