Hans Baumgaertner

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  • Followup: RE: Random fragged exports

    Nevermind. After banging my head on my desk for 2 hours at work, I found the problem. It was the "&" sign that was throwing everything. *sigh* Always something simple like that... Thanks again for the help!

    2009-06-30 16:37:58 UTC in COLLADA for Maya, 3DSMax

  • Followup: RE: Random fragged exports

    What parts of the text did you change? I am still unable to get this working. Thanks.

    2009-06-30 14:02:08 UTC in COLLADA for Maya, 3DSMax

  • Followup: RE: Random fragged exports

    That you so much for your response! That would make total sense why some models would work and some wouldn't! I didn't put it together that xml is also a web database format and naming convention must carry over. Thanks again, I'll try it out when I get into work this morning so I can have access to my work PC.

    2009-06-30 12:05:45 UTC in COLLADA for Maya, 3DSMax

  • Random fragged exports

    Hello all. I currently have a pipeline that I use from Presagis Creator to Maya 2009 and then back again, however randomly the dae files that I export from Maya to Creator don't work. What I mean is Creator won't tell me anything when I try to import them, and Maya just plain crashes. This happens consistently with even objects as small as 72 polys. The crux of the matter is that the...

    2009-06-30 01:15:48 UTC in COLLADA for Maya, 3DSMax

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  • 2009-06-30 (5 months ago)
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  • Hans Baumgaertner

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