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Nevermind, that's an issue with the file not being found. Damn Mac OS and its handling of working directories..
2009-05-29 22:02:41 UTC in FreeImage
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I'm trying to open PNGs with this code, but all it tells me is that the pictures are of dimensions 0 x 0. What am I doing wrong?
uint32_t *load_image(char *in_path, int32_t *width, int32_t *height)
{
RGBQUAD aPixel;
FIBITMAP *dib;
FREE_IMAGE_FORMAT fif = FIF_UNKNOWN;
// check the file signature and deduce its format
// (the second argument is currently not used by FreeImage...
2009-05-29 21:39:21 UTC in FreeImage
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michelrouzic registered the Analysis-Resynthesis Sound Spectrograph project.
2008-03-18 17:39:20 UTC in Analysis-Resynthesis Sound Spectrograph
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Oh, too bad. If however you ever get close to making a PMMU emulation, ask for a donation of A/UX in comp.unix.aux, I have no doubt someone there would be glad to donate such a thing if you get this close to making it happen.
2007-12-31 19:33:28 UTC in Mini vMac
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I've read that you plan on implementing Macintosh II implementation. That's great, because the Mac II supports A/UX. But will your emulation be complete enough to actually emulate a Mac II running A/UX? If so that would be awesome, because you would have made the first emulator to run A/UX ever.
If ever that happens, make sure to make an announcement over at comp.unix.aux, people over there...
2007-12-31 14:20:37 UTC in Mini vMac
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The size of the file is to blame here. The ARSE uses double precision floats, which means that simply loading a regular WAVE file will result in occupying 4 times as much memory as the file uses disk space. With your example file, it results in 200 MB of RAM occupied by the file alone.
Also, the ARSE 0.1 wasn't designed to process efficiently such large files, and even if memory usage wasn't...
2007-12-06 04:11:42 UTC in Analysis & Reconstruction Sound
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The ARSE may take a lot of memory depending on the length of the wave file and the settings used, but there's also a chance that the ARSE's wave file parser didn't read your file correctly and that it lead to the leak you've noticed.
In order to help determine which of the two happened to you I would need to know how long your wave file was (preferably in number of samples, but...
2007-11-28 19:02:48 UTC in Analysis & Reconstruction Sound
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michelrouzic committed revision 1 to the Analysis & Reconstruction Sound SVN repository, changing 14 files.
2007-11-22 16:48:12 UTC in Analysis & Reconstruction Sound
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Also, it would be great if you could limit the speed by IP, and not by connection ID, for many users use multiple connections to circumvent speed limits.
2007-11-20 21:19:12 UTC in FileZilla
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michelrouzic registered the Analysis & Reconstruction Sound project.
2007-04-20 20:05:05 UTC in Analysis & Reconstruction Sound