Mike C. Fletcher

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  • Comment: vbo.py fails to detect correct implementation

    This should, I believe, now be fixed in bzr head. The logic for choosing implementations was overly complex; if we have core, we should use it, if we have arb, use that.

    2012-01-14 19:41:55 PST in PyOpenGL

  • Comment: OpenGLContext tests/shadow_2.py on Mac

    Thanks for bug-fix. Yup, definitely should try to get a release out some day.

    2012-01-04 09:55:53 PST in PyOpenGL

  • Comment: PyOpenGL has prebuilt .dlls

    I don't know that I'd consider this a bug. It's about the only way the package is easily usable on Win32 machines. Separating it out would mean we'd need to rely on a working package/dependency management solution on Win32, which hasn't turned out well in the past. Is there some reason the distribution cares about files that are not installed on their platform (and which are actually just...

    2011-12-05 19:37:22 PST in PyOpenGL