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This looks like an engine bug; the engine specifies key colour 0xffffffff, but that
pixel value can never appear as it uses 8-bit cursors...
The fact that it works with the SDL backend seems like a bug in itself; the SDL backend
masks the color key value, but there is no good reason for it to do so...
2009-12-19 21:33:55 UTC in ScummVM
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No problem, it's an issue that deserved being raised.
As for where it actually belongs, I suppose the Wiki would be a good place.
2009-12-02 12:34:51 UTC in ScummVM
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Another option would be to tell your CD authoring software to allow () in the generated CD,
as this should work fine on the Dreamcast. If you are using mkisofs, the relevant flag is
"-relaxed-filenames".
It would be nice if the engine could work with more portable filenames, without
having to resort to binary patching... ;-)
2009-11-29 21:49:55 UTC in ScummVM
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marcus_c committed revision 45184 to the ScummVM SVN repository, changing 3 files.
2009-10-17 12:13:34 UTC in ScummVM
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marcus_c committed revision 45183 to the ScummVM SVN repository, changing 2 files.
2009-10-17 11:35:49 UTC in ScummVM
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marcus_c committed revision 44877 to the ScummVM SVN repository, changing 1 files.
2009-10-10 14:55:56 UTC in ScummVM
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marcus_c committed revision 44876 to the ScummVM SVN repository, changing 1 files.
2009-10-10 14:31:16 UTC in ScummVM
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marcus_c committed revision 44875 to the ScummVM SVN repository, changing 2 files.
2009-10-10 14:30:19 UTC in ScummVM
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marcus_c committed revision 44874 to the ScummVM SVN repository, changing 3 files.
2009-10-10 14:26:53 UTC in ScummVM
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marcus_c committed revision 44871 to the ScummVM SVN repository, changing 1 files.
2009-10-10 12:35:20 UTC in ScummVM