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Oops, I attached the wrong SDLGL-PP screenshot. Fixed now.
2009-11-15 22:13:34 UTC in openMSX
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Oh, all of this was on the simple scaler, of course.
2009-11-15 21:48:08 UTC in openMSX
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When doing these settings:
set scale_factor 3
set renderer SDL
set noise 0
set scanline 0
set glow 0
set blur 0
you expect razor sharp images. But when taking a screenshot of the 8250 logo screen, you can still see vertical blurriness in the image.
When using SDLGL-PP all works as expected: razor sharp, no blurring. Wrong (SDL) and correct (SDLGL-PP) images attached.
2009-11-15 21:27:11 UTC in openMSX
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manuelbi committed revision 10780 to the openMSX SVN repository, changing 1 files.
2009-11-14 22:15:20 UTC in openMSX
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manuelbi committed revision 10777 to the openMSX SVN repository, changing 3 files.
2009-11-11 20:30:49 UTC in openMSX
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manuelbi committed revision 10772 to the openMSX SVN repository, changing 1 files.
2009-11-09 19:36:43 UTC in openMSX
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manuelbi committed revision 10764 to the openMSX SVN repository, changing 1 files.
2009-11-08 22:23:04 UTC in openMSX
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manuelbi committed revision 10763 to the openMSX SVN repository, changing 2 files.
2009-11-08 22:21:44 UTC in openMSX
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manuelbi committed revision 10762 to the openMSX SVN repository, changing 19 files.
2009-11-08 22:20:19 UTC in openMSX
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manuelbi committed revision 10761 to the openMSX SVN repository, changing 2 files.
2009-11-08 22:10:06 UTC in openMSX