klassiek

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  • Keyboard bindings?

    Is there a list of keyboard bindings and their associated commands I can look at somewhere? Thanks! -Mike.

    2009-05-17 07:29:14 UTC in MegaMek

  • Isometric view with 3D renders

    Not sure if I've mentioned this before (I can't find the forum search feature), but if you're interested in some high quality renders that you can use for an isometric view, you can check out this site: http://www.brickcommander.com/ Sure, they're in Lego, but that's a big plus in my book. If you're interested, I'd be willing to render the sprites, as I'm already familiar with all the...

    2009-05-16 23:06:05 UTC in MegaMek

  • Followup: RE: LDraw help

    Also, you mention some cases where this method may fail. Can you think of (and suggest) an automated method that does not suffer from this failure rate? -Mike.

    2009-04-22 03:34:33 UTC in MeshLab

  • Followup: RE: LDraw help

    Awesome. Some parts also have back-face culling errors. Any tips on how to fix those as well? -Mike.

    2009-04-22 03:27:58 UTC in MeshLab

  • Followup: RE: LDraw help

    Which filters? Thanks! -Mike.

    2009-04-15 04:17:28 UTC in MeshLab

  • Followup: RE: LDraw help

    Yes, I've already converted them to 3DS. My question concerns which tools/filters to use. -Mike.

    2009-04-15 02:29:03 UTC in MeshLab

  • LDraw help

    I was wondering if anyone here were familiar with LDraw models and could supply some tips on how to simplify the models? The models contain many polygons which are hidden within the model and not visible from the outside. Also, duplicate faces/vertices are common. Finally, many faces/vertices don't conform properly to back-face culling. How can I fix these three issues? Thanks! -Mike.

    2009-04-14 02:49:34 UTC in MeshLab

  • Followup: RE: Errors loading 3DS/OBJ file

    That worked much better, thanks! -Mike.

    2009-04-14 02:33:07 UTC in MeshLab

  • Errors loading 3DS/OBJ file

    I am encountering errors when loading the following model files: http://www.mediafire.com/file/y23qhdwz0xn/minifig_model.zip The OBJ model crashes MeshLab, and the 3DS model results in an "There are gl errors" message at the bottom of the screen. I'd appreciate it if you could take a look. Thanks. -Mike.

    2009-04-13 01:51:46 UTC in MeshLab

  • Versions?

    Which versions of Windows Mobile does this program support? Also, by VGA support do you mean 640x480 resolution? Is 320x240 not considered VGA? Thanks! -Mike.

    2009-03-03 01:42:55 UTC in pckdos

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  • 2008-04-01 (2 years ago)
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