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kirben committed revision 42318 to the ScummVM SVN repository, changing 95 files.
12:07AM UTC on Jul 10 2009 in ScummVM
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kirben committed revision 42275 to the ScummVM SVN repository, changing 30 files.
12:19AM UTC on Jul 09 2009 in ScummVM
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kirben committed revision 42252 to the ScummVM SVN repository, changing 1 files.
01:07AM UTC on Jul 08 2009 in ScummVM
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kirben committed revision 42248 to the ScummVM SVN repository, changing 49 files.
11:24PM UTC on Jul 07 2009 in ScummVM
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kirben committed revision 42204 to the ScummVM SVN repository, changing 4 files.
07:21AM UTC on Jul 07 2009 in ScummVM
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kirben committed revision 42203 to the ScummVM SVN repository, changing 77 files.
07:09AM UTC on Jul 07 2009 in ScummVM
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kirben committed revision 42202 to the ScummVM SVN repository, changing 1 files.
07:02AM UTC on Jul 07 2009 in ScummVM
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OK, I misunderstood the first comment about the larger resolution of the frame buffer.
The AGOS game engine has been updated, to always use the correct pitch, when drawing to the frame buffer.
Please try recent ScummVM SVN, and check whether any problem(s) still occur.
11:34PM UTC on Jul 06 2009 in ScummVM
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kirben committed revision 42165 to the ScummVM SVN repository, changing 78 files.
06:34AM UTC on Jul 06 2009 in ScummVM
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kirben committed revision 42164 to the ScummVM SVN repository, changing 1 files.
06:24AM UTC on Jul 06 2009 in ScummVM