Christoph Nenning

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  • Followup: RE: PLS2 Use

    It sounds like you use a wrong version of PluginPagingLandScapeSceneManager2.dll. ogre4j uses OGRE 1.6.2 and VisualStudio 2005. I think the plugins must be compiled with the same version of VisualStudio.

    2009-11-02 18:03:32 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    > Cannot run program "cl" cl is the compiler of VisualStudio. As you switched config to use msvc, that compiler must be on PATH. Obviously it is located in a different directory than mt. mt is required after compilation and linking. The linker must be on PATH, too.

    2009-11-02 17:59:41 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    > it said PATH isn't a recognised variable or something. ??? ---------- > I added it to the path the long way. It's in the path now, definitely So you can just type mt and that program launches? ---------- > But I still get the same problem as before. Which one?.

    2009-10-28 19:05:35 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    note the ; before %PATH%.

    2009-10-26 19:13:50 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    > PATH C:\lib\ant\bin;"C:\program files\Microsoft SDKs\Windows\v6.0A\bin\mt.exe"%PATH% cd "C:/users/pyritie/documents/computer science/ogre/xbig/trunk/tests/t1" ant -lib ../../src/ant/jar/ This is wrong. It must be: SET PATH C:\lib\ant\bin;"C:\program files\Microsoft SDKs\Windows\v6.0A\bin\";%PATH% ---------- >...

    2009-10-26 19:12:58 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    > was unexpected at this time. No idea what this could be. Just try to add mt.exe to PATH manually.

    2009-10-25 18:09:57 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    > Visual studio console? Where's that? (I have VS 2005 installed) When you install Visual Studio it creates a shortcut in Start-Menu with that name. It just opens up a command line window where all VisualStudio tools are on PATH.

    2009-10-22 21:13:08 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    > I have mt.exe It seems that it is not on your PATH. Try running ant from a "Visual Studio Console". Your previous posts indicate that you have XBiG configured to use gcc (default config). You should change that to msvc.

    2009-10-20 19:36:36 UTC in ogre4j

  • Followup: RE: Help:OGRE EXCEPTION(3:RenderingAPIException)

    That Exception can have many reasons. My first guess is you do something which your graphics card (or drivers) don't support.

    2009-10-18 09:21:57 UTC in ogre4j

  • Followup: RE: What should I use for ingame UIs?

    mingw is not supported. You may try to change the ant scripts to get it working or build it in a different way. IMHO your problem has two possible reasons: <br/> 1. > [exec] Execute failed: java.io.IOException: Cannot run program &quot;mt.exe&quot; > mt.exe is the microsoft manifest tool. It is required for VisalStudio 2005. It may happen that t1.dll is not built...

    2009-10-08 21:30:05 UTC in ogre4j

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  • 2006-08-04 (3 years ago)
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  • Christoph Nenning

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