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Hmm, works for me.
Konqueror 3.5.6.
2007-04-26 15:41:42 UTC in Slash
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Er, I think I may have fixed this. Might have been a problem with my actual CSS or a bug in KHTML.
2007-04-26 15:39:09 UTC in Slash
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OK, in summary, try playing this game with a Guitar Hero controller on the highest difficulty. Try playing any song from GH2 or GH the way you would play it in their respective games. The songs are ****ing impossible to play due to the enormous strictness of the fret-pressed-detection-system. This combined with the HOPO bug reported a while back make this game really not so great when it...
2007-04-23 18:50:10 UTC in Frets on Fire
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Let's say for instance I have a 3rd position chord to play. Now let's say that I press and hold the 3rd fret button and strum and the note starts off as normal. However, if I press or depress the 1st or 2nd fret buttons, the note ends abruptly.
As with playing a real guitar (or stringed instrument in general) as well as Guitar Hero, this should not happen. Although I am a long-time veteran...
2007-04-21 21:09:59 UTC in Frets on Fire
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Let's say for example I use this custom CSS for my web browser:
#links-opcenter { display: none !important; }
Without JavaScript enabled, the div is hidden permanently. However, when I enable JavaScript, the div infinitely respawns itself. This can cause an infinite loop in some browsers, and can thus cause them to hang and possibly crash.
To fix this, you can simply remove any code...
2007-04-02 19:42:05 UTC in Slash
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junkiez registered the ANIME's Next Interesting Modern Encoder project.
2007-03-21 23:05:31 UTC in ANIME's Next Interesting Modern Encoder
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Now that you guys have "minified" everything into a single JavaScript file, I'm getting "unresponsive script" errors in Konqueror.
Also, since you never fixed the autocomplete thing in the tagging system on Konqueror/Safari, and now that it's also unblockable, this is really a bad combination (that is also pissing me off a bit now).
Easy fix: disable autocomplete for Konqueror and Safari.
2007-03-02 15:29:44 UTC in Slash
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Logged In: YES
user_id=1088943
Okay, found in another file. Seriously, just try compiling this with GCC 4.1 to see the errors. All seem
to be either typos or just weird usage of C++.
2006-11-10 05:49:22 UTC in Marathon Aleph One
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Logged In: YES
user_id=1088943
Same error in TCPMess/CommunicationsChannel.h(98). Fixed by removing the extra bit.
2006-11-10 05:47:14 UTC in Marathon Aleph One
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It looks like you moved the constructor into the
class declarations without removing the ClassName::
prefix (e.g.
ColourSelectorWidget::ColourSelectorWidget() within
the public bit in the class). Removing those fixes
the compilation error.
2006-11-10 05:45:52 UTC in Marathon Aleph One