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When clicking their corpse.
2006-04-27 04:58:37 UTC in CastParty
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Except if the target is hostile, that is - then it heals the one I click.
2006-04-24 18:47:50 UTC in CastParty
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Like the previous poster said;
As long as I do not have a target, I heal the one I click on.
When I have a target, it heals him no matter who I click on.
I'd say that is a showstopper for 3.10 final.
2006-04-24 18:14:01 UTC in CastParty
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It seems the CastParty_PartyDropDown() function in CastPartyCore/CastPartyFrameEvents.lua assumes that it is being called from a CastParty frame.
This breaks it when used with any other party frame mod like MiniGroup2.
Maybe instead of checking the frame name you should check the unit? I changed the |if name == "CastPartyMember0" then| to |if unit == "player" then| and...
2006-03-26 23:36:30 UTC in CastParty
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It would be nice if XChat could use GConf to save its
settings instead of having its own files.
Here is an introductory article to GConf:
http://www.osnews.com/story.php?news_id=7367
"Using GConf":
http://www.gnome.org/~shaunm/admin-guide/gconf-0.html
"GConf manual":
http://developer.gnome.org/doc/API/2.0/gconf/index.html
Probably the last one is the most relevant.
2004-07-19 15:25:02 UTC in X-Chat
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I'm sorry if you feel that way. It was not intended, calash.
You've been invaluable to the fcomm community long before I even began coding fleets.
You're invaluable to the fcomm community now.
And you will be invaluable in the future.
I'm sorry tkay isn't around any more. It's been a long time since we've heard from Orson or Nils. And Devon doesn't look busy either. Tom just told us that...
2003-10-29 22:06:37 UTC in AI Fleet Commander GPL
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Right, I'll take a look :)
I think we're all busy.. We'll have to live with that :/
Nice that you like the current API ! I'm going to make some changes to it, but I really can't work on it as much as I'd like to :/
hehe.. a running pre-alpha before xmas.. it's doable ! Tom needs to give me some GUI stuff then :) Tom ?.
2003-10-01 13:04:19 UTC in AI Fleet Commander GPL
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We could, yes :) But I don't see the point.
The best thing is to make it ourselves, and we have /no/ problem coding this.
Oh, and I'm still waiting for comments on my API ?.
2003-10-01 12:25:29 UTC in AI Fleet Commander GPL
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I was thinking about using XML for this.
If you define them using Java, it must be compiled :/ and besides, this is exactly what XML was made for.
So it would look something like this:
<Mission>
<Information>
<Author name="aiforge" email="aiforge@users.sf.net" />
<Subject>Mission name</subject>
<Description>Mission...
2003-09-11 13:16:03 UTC in AI Fleet Commander GPL
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Greetings !
So.. what is new ?
I haven't done any work on jfcomm since the last update. I'm waiting for your comments on it.
And the website.. Calash, what do you think ?
- Vidar Braut Haarr.
2003-08-29 12:39:07 UTC in AI Fleet Commander GPL