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dinther99 changed the public information on the GLScene project.
2009-08-05 01:44:59 UTC in GLScene
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dinther99 changed the public information on the GLScene project.
2009-08-05 01:43:11 UTC in GLScene
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dinther99 made 1 file-release changes.
2009-08-05 01:06:01 UTC in GLScene
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dinther99 made 1 file-release changes.
2009-08-05 01:05:02 UTC in GLScene
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dinther99 committed patchset 2639 of module Source to the GLScene CVS repository, changing 1 files.
2007-05-15 21:59:07 UTC in GLScene
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Implemented proposed code changes verbatim.
2007-05-15 21:46:59 UTC in GLScene
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The ragdoll and associated skeleton code don't work well with both ODE and Newton physics engines.
Code changes were proposed by Dave Gravel to fix these issues.
2007-05-15 21:45:08 UTC in GLScene
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Logged In: YES
user_id=1535628
As for the solution to the bug, I propose this:
1) Write a IncreaseTrianglesCapacity procedure, which will
do the following:
- Copy the pointer to the array.
- Call SetLength with the new capacity.
- If the pointer to the array has changed, adjust the child
pointers to
the new base.
2) Refactor the AllocTriangleNode and Split functions to use
the...
2006-10-10 01:36:52 UTC in GLScene
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Dave Gravel reported suspected memory leak and a fix in
GLParticleFX.pas
// Create
//
constructor TGLParticleFXManager.Create(aOwner :
TComponent);
begin
inherited;
FUsers:= TList.create;
FParticles:=TGLParticleList.Create;
FParticles.Owner:=Self;
FBlendingMode:=bmAdditive;
RegisterManager(Self);
end;
// Destroy
//
destructor TGLParticleFXManager.Destroy;...
2006-09-04 10:19:53 UTC in GLScene
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Over time a lot of exciting and useful demo's have been created by users around the GLScene library. These have been collected over he years and restructured with the latest GLScene library. Each of the demos contain both source and the executable so even if you don't have Delphi (yet) you can experience the power of GLScene.
The new Demos can be found in the "User demos" package in...
2006-08-03 19:09:22 UTC in GLScene