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Compositor Demo will crash on systems where the one of the listed compositors (even if it isn't ticked) isn't supported.
I've accidentally ran into it while testing with OpenGL's Copy RTT mode, where MRT isn't supported and was crashing the app.
Trying to use an unsupported compositor will still crash the application though, but at least those with older cards can see the compositors they do...
2009-12-28 02:08:55 UTC in OGRE (O-O Graphics Rendering Engine)
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As I discuss in the last post http://www.ogre3d.org/forums/viewtopic.php?f=4&t=53313&p=364173#p364173
This patch fixes:
a) Main depth buffers aren't added again to the pool when the device was reset
b) Main depth buffers may be accidentally deleted.
2009-11-09 03:40:31 UTC in OGRE (O-O Graphics Rendering Engine)
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This patch fixes culling issues as performance problems as well in InstancedGeometry.
Discuss the patch here:
http://www.ogre3d.org/forums/viewtopic.php?f=4&t=53256&p=361714#p361714.
2009-10-27 18:56:07 UTC in OGRE (O-O Graphics Rendering Engine)