-
I'm thinking that a game mode should implement IBattle. This means that the classic mode can just be Battle, but any other modes can either extend Battle, or redefine the game entirely, this would fit in nicely with the injection mechanism, since we can just tell Pico that the implementation for IBattle is Battle or whichever custom game mode we want to load.
Which means there would need to...
2010-01-02 14:37:29 UTC in Robocode
-
Allow a user to select a game mode, either through the new battle panel (under rules tab) or via command line.
2010-01-02 14:06:08 UTC in Robocode
-
Hey guys,
After reading the comments here, I'm wondering if the focus might be a bit much on the obstacles and things. If we allow extensions, we will naturally fragment the environment, some robot's will simply not be able to participate in some extensions. I think there will be a handful extensions that developers will find interesting and fun, and the rest will just fall away...
However, if...
2009-12-30 20:34:11 UTC in Robocode