Bob the Hamster

Show:

What's happening?

  • Followup: RE: Monopods

    Having played with the cornerneck monopods for a while, i hate them. They are spinners and baby-eaters. They don't do much other than go in frantic circles trying to find another critter to eat-- usually their own children. They always eat themselves into extinction. Forcing them to be herbivores didn't help. They just grappled with one another until they get tired and die. I am trying to...

    2009-10-23 23:27:49 UTC in Critterding

  • Followup: RE: Monopods

    Today they suddenly evolved a more robust version with the neck attached at a corner. They can run faster and turn faster. They can eat each other to extinction in less than 30 minutes, so I think I am going to have to take them off omnivore mode if I want them to progress any further. They might also be able to thrive in a larger environment without going off omnivore mode, but my computer...

    2009-10-23 21:40:31 UTC in Critterding

  • Followup: RE: Monopods

    Huh. The image works perfectly in the preview, but fails when I actually post. Lets try it this way... ![Monopod](http://gilgamesh.hamsterrepublic.com/albums/Misc/critterding_monopod.png)

    2009-10-22 01:27:59 UTC in Critterding

  • Monopods

    http://hamsterrepublic.com/tmp/monopods.zip There are several in the zip file, but they are almost all the same. These monopods have been dominating my ecosystem for several days now. I have trained them on all three of normal mode, race mode, and omnivore mode. They have only two body parts, a flat foot and a thin neck. The head and neck wobble rapidly allowing the foot to waddle forward...

    2009-10-22 01:25:52 UTC in Critterding

  • Followup: RE: Evolution Strategies

    I have moved my critters back and forth between normal mode and race mode a couple times. The change seems to do them good.

    2009-10-22 01:18:30 UTC in Critterding

  • Followup: RE: No rule to make target `level9_overlay.png'

    Huh. Interesting. The comment preview formatted that correctly, but after posting it seems to ignore the pre tag.

    2009-10-11 19:35:37 UTC in Zaz

  • Followup: RE: level: easiest level ever (for children)

    The standard level set is quite hard. I *love* the idea of a level-pack tailored for small children.

    2009-10-11 18:59:54 UTC in Zaz

  • No rule to make target `level9_overlay.png'

    I get this error when trying to compile the latest zaz from subversion. (revision 43) I am guessing that some files were not checked in? <pre> make[2]: Leaving directory `/home/james/src/misc/zaz/src' Making all in data make[2]: Entering directory `/home/james/src/misc/zaz/data' make[2]: *** No rule to make target `level9_overlay.png', needed by `all-am'. Stop. make[2]: Leaving...

    2009-10-11 18:53:36 UTC in Zaz

  • Comment: Keyboard lockup after approx 10 minutes of play

    > - compiler version, gcc 4.3.3 (from the standard ubuntu package) > - your exact configure command line, For hhexen I have tried both: ./configure --enable-assassin ./configure --enable-assassin --disable-gl When I get some time to do further testing I can try again without the Assassin too. For hheretic I am just doing ./configure > - glibc version, 2.9, although...

    2009-06-17 15:12:32 UTC in HHexen

  • Keyboard lockup after approx 10 minutes of play

    I have a problem that affects both hhexen and hheretic. After about 10 minutes of play (I have not timed it precisely) my keyboard locks up. If I am in full-screen mode, I get kicked back into windowed mode. The hhexen (or hheretic) window remains focused, and continues running. Enemies usually run over and kill me pretty promptly. My mouse cursor is invisible, and I cannot defocus the game. I...

    2009-06-15 18:51:46 UTC in HHexen

About Me

  • 2003-12-30 (6 years ago)
  • 940134
  • bob_the_hamster (My Site)
  • Bob the Hamster

  • SQL-based MySQL DOSEMU MinGW/MSYS (MS Windows) WINE Linux Apple Mac OS X Microsoft Windows XP Microsoft MS-DOS Microsoft Windows 98 BASIC C C++ Delphi/Kylix Euphoria Forth Lua Perl PHP Python Unix Shell Visual Basic Filters Gnome Role-Playing Raster-Based Vector-Based Human Machine Interfaces Physics Version Control Esperanto Spanish Command-line SDL wxWidgets/wxWindows Web-based

Send me a message