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Hi,
I've made a change to the latest release of flare that enables a user to do a ForceDirectedLayout of some nodes (but not all of them). This is implemented by setting the group that contains the nodes to be moved. I've added a group property and modified the layout and init methods.
Please feel free to add this code (or a modification) to the flare library under the same license as the...
2009-02-11 17:44:08 UTC in the prefuse visualization toolkit
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Same problem over here!
By the way, the flare toolkit is awesome.
2008-12-15 21:13:42 UTC in the prefuse visualization toolkit
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aurelianito committed revision 5 to the Complex Systems Scilab Toolbox SVN repository, changing 1 files.
2008-10-06 13:54:00 UTC in Complex Systems Scilab Toolbox
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aurelianito committed revision 4 to the Complex Systems Scilab Toolbox SVN repository, changing 2 files.
2008-10-06 13:11:32 UTC in Complex Systems Scilab Toolbox
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aurelianito committed revision 3 to the Complex Systems Scilab Toolbox SVN repository, changing 1 files.
2008-09-22 14:24:35 UTC in Complex Systems Scilab Toolbox
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aurelianito committed revision 2 to the Complex Systems Scilab Toolbox SVN repository, changing 138 files.
2008-09-22 13:54:09 UTC in Complex Systems Scilab Toolbox
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aurelianito committed revision 1 to the Complex Systems Scilab Toolbox SVN repository, changing 1 files.
2008-09-22 12:47:59 UTC in Complex Systems Scilab Toolbox
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Using rubygame 2.2.0 (latest gem available) the following error happens.
The code
group = Rubygame::Sprites::Group.new
group.extend( Rubygame::Sprites::LimitGroup )
group.add( sprite ) # sprite is a standard object that includes Rubygame::Sprite
Throws an stack overflow. This is the output:
/usr/lib/ruby/gems/1.8/gems/rubygame-2.2.0-x86-linux/lib/rubygame/sprite.rb:336:in `delete'...
2008-02-22 02:40:11 UTC in rubygame
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The get_at method in the surface method is not working correctly on 8bits png.
For instance, using the attached file,
image = Rubygame::Surface.load_image("eye_8bits.png")
image.get_at(0,0)
returns [0, 0, 0, 0] # black
instead of [255, 0, 0, 255] # red.
2008-02-21 03:16:38 UTC in rubygame