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Oh, well I guess you guys have. I downloaded the latest source code from the link provided in the develop page (I am amazed I was able to get as far as successfully figuring out how to use subversion on windows). It says in the TODO file that the proposed name would be... CamelED?
Eh, I guess I was successfully able to find the answer to my own question :P
Though I'd like to hear from the...
2009-07-20 05:40:19 UTC in OpenDarkEngine
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Oh, a little bit of a run-on typo, sorry about that, but I'm certain I've made my point.
2009-07-14 23:47:53 UTC in OpenDarkEngine
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Well, I know that there has been discussion about this between most of the developers on this project, but I just wanted to see if I could help for coming up with a rough plan by bringing up one major concern I have thought of: Considering, from what I've learned, that the file system for DE (Dark Engine) is well known, and the countless #'s of fans (including myself) who hardly ever touch...
2009-07-14 23:46:16 UTC in OpenDarkEngine
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But obviously portability is a minor (though primary) concern. Of course most systems today are more than capable of handling the demands of the dark engine. Including my linux system (an old dimension b110, which has no new graphics card in it: just a intel gma chipset), which used to run thief 2 perfectly as a windows system, but linux does poorly with directx emulation, so you know...
Also,
2009-07-14 23:27:58 UTC in OpenDarkEngine
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Well, not exactly a copy, but rather, inspired by the quake engine. Did you think I was trying to break new ground? No, I'm simply making an observation!
However, it is my question on how far exactly we've gotten into the development of OPDE, and whether or not its development has at all given us light on what type of engine the original dark engine was.
2009-07-07 03:30:56 UTC in OpenDarkEngine
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Well, I understand that the dark engine was based primarily around the quake engine. Just how much is the dark engine LIKE Quake? I mean, they obviously are similar in that they use a skybox, and that objects and characters are limited to what is made within the playing field. Also, just how much time did it take to discover the file system for dark? Am I making an understandable statement that...
2009-07-05 21:05:21 UTC in OpenDarkEngine